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An Abyssal Lord was an elemental boss summoned from the [Greater Wind Stones] around the various Twilight's Hammer camps in Silithus. The player needed to wear the Twilight Trappings, a [Twilight Cultist Medallion of Station], and a [Twilight Cultist Ring of Lordship] when interacting with a [Greater Wind Stone] to summon one (failure to wear it could lead to shocking results!). The elemental that was summoned was random, but an Scepter of Beckoning could force a particular Lord to appear.

The Abyssal Lords[]

The Abyssal Lords were:

  • Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Lord Skwol (Water)
  • Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Prince Skaldrenox (Fire)
  • Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Baron Kazum (Earth)
  • Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. High Marshal Whirlaxis (Air)

A Lord would always drop an [Abyssal Scepter]. Sometimes it would also drop epic armor and weapons or trade ingredient relating to the Lord's element (such as [Elemental Fire] from Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Prince Skaldrenox).

Abyssal Lords were tuned for a 20 person raid group. As 20 level 60s were originally required to take one down, it is easily possible to take one down with one level 80.

In Cataclysm[]

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The Abyssal Lords were removed from the game and can not be summoned anymore.


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