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⚫ | An '''Animal Aspect''' is a self-buff that is modeled after different types of animals. The ability to assume the aspect of an animal is exclusive to [[hunter]]s. Only one Aspect can be active at a time, and will last until canceled. The different Aspects give the hunter the ability to tailor him/herself for the upcoming battle. [[Aspect of the Pack]] is shared among party members. |
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⚫ | An ''' |
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− | == |
+ | == Current == |
+ | *{{ability|Aspect of the Beast}} |
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+ | *{{ability|Aspect of the Cheetah}} |
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+ | *{{ability|Aspect of the Fox}} |
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+ | *{{ability|Aspect of the Hawk}} |
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+ | *{{ability|Aspect of the Iron Hawk}} |
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+ | *{{ability|Aspect of the Pack}} |
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+ | == Removed == |
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− | * [[Aspect of the Hawk]]: The Hunter takes on the characteristics of a hawk, increasing Ranged Attack Power by X. |
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+ | * [[Aspect of the Dragonhawk]]: The hunter takes on the aspects of a dragonhawk, increasing ranged attack power by X and chance to dodge by 18%. (Removed in 4.0.3) |
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+ | * [[Aspect of the Viper]]: The hunter takes on the aspect of the viper, causing ranged attacks to regenerate mana but reducing the hunter's total damage done by 50%. In addition the hunter gains 4% maximum mana every 3 sec. Mana gained is based on the speed of the ranged weapon used. (Removed in 4.0.3) |
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+ | == Patch changes == |
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− | * [[Aspect of the Cheetah]]: The hunter takes on the characteristics of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be [[daze|dazed]] for 4 sec. |
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+ | * {{Patch 3.0.2|note=Aspects now no longer cost mana.}} |
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+ | * {{Patch 3.0.8a|note=All Hunter aspects are no longer on the [[global cooldown]] that is shared with other [[Hunter abilities]]. All hunter aspects are now on a separate 1 second cooldown.}} |
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− | * [[Aspect of the Beast]]: The hunter takes on the characteristics of a beast, becoming untrackable. |
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+ | {{Classfooter|Hunter}} |
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− | * [[Aspect of the Pack]]: The hunter and his/her group take on the characteristics of a pack of cheetahs, increasing all their movement speeds by 30%. If a pack member takes damage, they will be [[daze|dazed]] for 4 sec. |
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+ | [[Category:Nature spells]] |
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− | * [[Aspect of the Viper]]: The Hunter takes on the characteristics of a viper, regenerating mana equal to 25% of his intellect every 5 seconds. |
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Latest revision as of 03:09, 31 October 2012
An Animal Aspect is a self-buff that is modeled after different types of animals. The ability to assume the aspect of an animal is exclusive to hunters. Only one Aspect can be active at a time, and will last until canceled. The different Aspects give the hunter the ability to tailor him/herself for the upcoming battle. Aspect of the Pack is shared among party members.
Current
- [Aspect of the Beast]
- [Aspect of the Cheetah]
- [Aspect of the Fox]
- [Aspect of the Hawk]
- [Aspect of the Iron Hawk]
- [Aspect of the Pack]
Removed
- Aspect of the Dragonhawk: The hunter takes on the aspects of a dragonhawk, increasing ranged attack power by X and chance to dodge by 18%. (Removed in 4.0.3)
- Aspect of the Monkey: The hunter takes on the characteristics of a monkey, increasing chance to dodge by 18%. (Removed in 4.0.3)
- Aspect of the Viper: The hunter takes on the aspect of the viper, causing ranged attacks to regenerate mana but reducing the hunter's total damage done by 50%. In addition the hunter gains 4% maximum mana every 3 sec. Mana gained is based on the speed of the ranged weapon used. (Removed in 4.0.3)
- Aspect of the Wild: The hunter and his/her group take on the characteristics of the wilderness, gaining +X resistance to Nature damage. (Removed in 5.0.4)
Patch changes
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found./Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.0.2 (14-Oct-2008): Aspects now no longer cost mana.
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.0.8a (2009-01-27): All Hunter aspects are no longer on the global cooldown that is shared with other Hunter abilities. All hunter aspects are now on a separate 1 second cooldown.
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