Ardent Defender | |
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Usable by | |
Class | Paladin |
Properties | |
Type | Defensive |
School | Physical |
Casting time | Instant cast |
Cooldown | 3 min |
Talents | |
Specialization | Protection |
Level required | 70 |
Related buff | |
TCG image |
“ | Why aren’t you dead yet?
- Arktos TCG
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” |
Ardent Defender is a paladin ability learned at level 70 for those with the Protection specialization. While reducing damage taken, it will also heal paladins for a percentage of their maximum health if struck by a blow that would otherwise kill them.
Modified by[]
Patch changes[]
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.2.0 (2011-06-28): Ardent Defender has a new spell effect.
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found./Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.0.1 (12-Oct-2010): Made an active ability. Now restores a fixed amount of health (15%).
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.3.3 (2010-03-23): The debuff from this talent being recently triggered is now removed upon entering an Arena match.
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.2.2 (2009-09-22): Reduces damage that takes you below 35% health by 7/13/20%. (Down from 10/20/30%)
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.2.0 (04-Aug-2009): Redesigned. Any damage that takes the paladin below 35% health is reduced. This reduction applies only to the portion that pushes the paladin below 35% health (example: a paladin at 50% health takes a 40% hit; the first 15% hits as normal while the next 25% is reduced). In addition, once every 2 minutes an attack that would have killed the paladin will fail to kill, and instead heal the paladin for up to 10/20/30% of maximum health depending on the paladin's defense rating (example: a paladin with defense equal to only 5 times his or her level will receive no healing from the talent, while a paladin who is immune to critical strikes from boss creatures through defense will receive the maximum amount). Old was "Any damage taken by the paladin while at 35% health or below is reduced."
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.1.0 (14-Apr-2009): Reduced to 3 ranks for 10/20/30%.
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 2.1.0 (22-May-2007): Reduces damage taken by 6-30% when below 35% health. Old was, "When you have less than 20% health, all damage taken is reduced by 10% per point."
External links[]
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