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Some abilities scale with attack power. These are generally damaging abilities, however there are exceptions. An attack power coefficient is a ratio representing the rate at which attack power is converted to bonus damage (or something else, such as [Anti-Magic Zone]'s damage prevention or [Shamanistic Rage]'s mana gain), for example an ability with an attack power coefficient of 20% would receive 1 bonus damage per 5 points of attack power.

General[]

Auto-attack
Weapon speed Main hand and ranged Off-hand
1.3 9.3% 4.6%
1.4 10.0% 5.0%
1.5 10.7% 5.4%
1.6 11.4% 5.7%
1.7 12.1% 6.1%
1.8 12.9% 6.4%
1.9 13.6% 6.8%
2.0 14.3% 7.1%
2.1 15.0% 7.5%
2.2 15.7% 7.9%
2.3 16.4% 8.2%
2.4 17.1% 8.6%
2.5 17.9% 8.9%
2.6 18.6% 9.3%
2.7 19.3% 9.6%
2.8 20.0% 10.0%
2.9 20.7% 10.4%
3.0 21.4% 10.7%
3.1 22.1% 11.1%
3.2 22.9% 11.4%
3.3 23.6% 11.8%
3.4 24.3% 12.1%
3.5 25.0% 12.5%
3.6 25.7% 12.9%
3.7 26.4% 13.2%
3.8 27.1% 13.6%
3.9 27.9% 13.9%
4.0 28.6% 14.3%

Death Knight coefficients Source: Tankspot.[]

Offensive Abilities
Ability Coefficient Patch last tested
[Blood Boil] 11% 5.4.8
[Blood Plague] (per tick) 15.8% 5.4.8
[Blood Plague] (per tick) 6.325% 3.2.0
[Bloodworms] 0.6% 3.1.0
[Corpse Explosion] 10.5% 3.1.0
[Death and Decay] (per tick per target) 4.805% 3.3.0
[Death Coil] 51.4% 5.4.8
[Frost Fever] (per tick) 15.8% 5.4.8
[Frost Fever] (per tick) 6.325% 3.2.0
[Gargoyle Strike] (Summon Gargoyle) 40% 3.1.0
[Howling Blast] 15% 3.1.0
[Icy Touch] 10% 3.1.0
[Rune Strike] 15% (also does 150% of weapon damage) 3.2.2 source
[Unholy Blight] 1.3% 3.1.0
Defensive Abilities
Ability Coefficient Patch last tested
[Anti-Magic Zone] 1000% 3.1.0
Healing Abilities
Ability Coefficient Patch last tested
[Death Coil] 22.5% 3.1.0

Druid coefficients[]

Sources: Wowhead, Thottbot.

Feral Combat (Bear Form and Dire Bear Form)
Ability Coefficient Patch last tested
[Faerie Fire] 5% ?
[Lacerate] (instant damage) n/a 2.4.0
[Lacerate] (DoT, total) 5% 2.4.0
[Lacerate] (DoT, per tick) 1% 2.4.0
[Savage Defense] (damage reduction) 25% 3.1.0
[Swipe] ? Never
Feral Combat (Cat Form)
[Ferocious Bite] 7% per combo point
1/420 (~0.238%) per point of extra energy[1]
?
[Rake] (instant damage) 1% ?
[Rake] (DoT, total) 18% ?
[Rake] (DoT, per tick) 6% ?
[Rake] (total) 19% ?
[Rip] (DoT, total) 6% per combo point Never
[Rip] (DoT, per tick) 1% per combo point Never

Hunter coefficients[]

All abilities use ranged attack power unless otherwise specified

Source: [1].

Beast Mastery
Ability Coefficient Patch last tested
[Mend Pet] n/a (does not scale) 3.2.2
Marksmanship
Ability Coefficient Patch last tested
[Arcane Shot] 15% ?
[Kill Shot] 40% ?
[Multi-Shot] 20% ?
[Serpent Sting] (total) 15% ?
[Serpent Sting] (per tick) 4% ?
[Steady Shot] 5% ?
[Volley] (total) 8.37%[2] 3.2.2
[Volley] (per tick) 1.395% 3.2.2
Survival
Ability Coefficient Patch last tested
[Black Arrow] (NYI) 10% 3.1.0 (test server)
[Counterattack] 20% (MAP) ?
[Explosive Shot] (total) 48% ?
[Explosive Shot] (per tick) 16% ?
[Explosive Trap] (initial damage) 10% ?
[Immolation Trap] (total) 10% ?
[Immolation Trap] (per tick) 2% ?
[Mongoose Bite] 20% (MAP) ?
[Snake Trap]: [Deadly Poison] (total) ? Never
[Snake Trap]: [Deadly Poison] (per tick) ? Never
[Wyvern Sting] (total) ? Never
[Wyvern Sting] (per tick) ? Never

Hunter pet coefficients[]

Sources: rawr 2.2.19 source code [2] [3]

Hunter conversion values do not include the effects of the [Wild Hunt] pet talent.

Attack power based damage abilities
Ability Hunter RAP Pet MAP Patch last tested
[Bad Attitude] (per hit) ? ? Never
[Demoralizing Screech] 1.54% 7% ?
[Monstrous Bite] 1.54% 7% ?
[Ravage] 1.54% 7% ?
[Savage Rend] 1.54% 7% ?
[Swipe] 1.54% 7% ?
[Gore] 1.54% 7% ?
[Rake] (total) 1.54% 7% ?
[Rake] (direct damage) 0.385% 1.75% ?
[Rake] (bleed DoT) 1.155%
(0.385% per tick)
5.25%
(1.75% per tick)
?
[Stampede] ? ? Never
[Wolverine Bite] ? ? Never
Spell damage based damage abilities
Ability Hunter RAP Pet spell damage bonus Patch last tested
[Acid Spit] ~4.29% (3/70) 33% (1/3) ?
[Fire Breath] (total) ~8.57% (6/70) 67% (2/3) ?
[Fire Breath] (direct damage) ~4.29% (3/70) 33% (1/3) ?
[Fire Breath] (DoT) ~4.29% (3/70)
(~2.14% (3/140) per tick)
33% (1/3)
(16.7% (1/6) per tick)
?
[Froststorm Breath] ~4.29% (3/70) 33% (1/3) ?
[Lava Breath] ~4.29% (3/70) 33% (1/3) ?
[Lightning Breath] ~4.29% (3/70) 33% (1/3) ?
[Nether Shock] ~4.29% (3/70) 33% (1/3) ?
[Poison Spit] ~4.29% (3/70)
(~0.86% per tick)
33% (1/3)
(~6.7% (1/15) per tick)
?
[Scorpid Poison] ~4.29% (3/70)
(~0.86% per tick)
33% (1/3)
(~6.7% (1/15) per tick)
?
[Sonic Blast] ~4.29% (3/70) 33% (1/3) ?
[Spirit Strike] (total) ~8.57% (6/70) 67% (2/3) ?
[Spirit Strike] (direct damage) ~4.29% (3/70) 33% (1/3) ?
[Spirit Strike] (delayed damage) ~4.29% (3/70) 33% (1/3) ?
[Spore Cloud] ~4.29% (3/70) 33% (1/3) ?
[Sting] ~4.29% (3/70) 33% (1/3) ?
[Thunderstomp] ? ? Never
[Venom Web Spray] ~17.1% (12/70)
(~4.29% (3/70) per tick)
1.33% (4/3)
(33% (1/3) per tick)
?
Non-damage abilities
Ability Hunter RAP Pet MAP Pet spell damage bonus Patch last tested
[Cower] (threat reduction) ? ? ? Never
[Growl] (threat) ? ? ? Never
[Serenity Dust] (heal) ?
(? per tick)
?
(? per tick)
?
(? per tick)
Never

Paladin coefficients[]

Many paladin abilities receive bonus damage from both attack power and spell power. Additionally, the retribution talent [Sheath of Light] causes 30% of attack power to be gained as spell power, indirectly increasing the effectiveness of all spells.

Offensive Abilities
Ability Attack Power Coefficient Spell Power Coefficient Patch last tested
[Avenger's Shield] 7.0% 7.0% ?
[Consecration] (per second) 4.0% 4.0% Patch 3.0.3
[Exorcism] 15.0% 15.0% ?
[Hammer of Wrath] 15.0% 15.0% ?
[Hand of Reckoning] 50% (after taunt) n/a Patch 3.2.0
[Holy Shield] (per block) 5.6% 9.0% Patch 3.0.9
[Holy Shock] n/a 42.86% Patch 3.0.9
[Holy Wrath] 7.0% 7.0% ?
[Seal of Command] (judgement) 8.0% 13.0% 3.2.2[3]
[Seal of Corruption] (DOT) 12.5% (2.5% per tick) 6.5% (1.3% per tick) 3.2.2[4]
[Seal of Corruption] (judgement) 14.0% 22.0% 3.2.2[5]
[Seal of Justice] (judgement) 16.0% 25.0% ?
[Seal of Light] (judgement) 16.0% 25.0% ?
[Seal of Righteousness] (per second) 2.2% 4.4% Patch 3.2.2[6]
[Seal of Righteousness] (judgement) 20.0% 32.0% Patch 3.2.2[7]
[Seal of Vengeance] (DOT) 12.5% (2.5% per tick) 6.5% (1.3% per tick) 3.2.2[8]
[Seal of Vengeance] (judgement) 14.0% 22.0% 3.2.2[9]
[Seal of Wisdom] (judgement) 16.0% 25.0% ?
[Shield of Righteousness] n/a n/a Patch 3.0.8
Removed Offensive Abilities
Ability Attack Power Coefficient Spell Power Coefficient Patch last tested
[Seal of Blood] (judgement) 16.0% 25.0% ?
[Seal of the Martyr] (judgement) 16.0% 25.0% ?

Rogue coefficients[]

All abilities use melee attack power.

Source: [4].

Assassination
Ability Coefficient Patch last tested
[Envenom] 7% per dose ?
[Garrote] (total) 42% ?
[Garrote] (per tick) 7% ?
[Rupture] (1 combo point, total) 4% ?
[Rupture] (2 combo points, total) 10% ?
[Rupture] (3 combo points, total) 18% ?
[Rupture] (4 combo points, total) 21% ?
[Rupture] (5 combo points, total) 24% ?
[Rupture] (1 combo point, per tick) 1% ?
[Rupture] (2 combo points, per tick) 2% ?
[Rupture] (3-5 combo points, per tick) 3% ?

Shaman coefficients[]

The enhancement talent [Mental Quickness] causes 30% of attack power to be gained as spell power, indirectly increasing the effectiveness of all spells.

Enhancement
Ability Coefficient Patch last tested
[Shamanistic Rage] (mana gain per proc) 30% 3.0.8

Warrior coefficients[]

All abilities use melee attack power.

Source: [5].

Arms
Ability Coefficient Patch last tested
[Heroic Throw] 50% ?
[Thunder Clap] 12% ?
Fury
Ability Coefficient Patch last tested
[Execute] 20% ?
[Intercept] 12% ?
[Victory Rush] 45% ?
Protection
Ability Coefficient Patch last tested
[Revenge] 20.7% ?

Racial ability coefficients[]

Ability Attack Power Coefficient Spell Power Coefficient Patch last tested
[Gift of the Naaru]1 188.5% (37.7% per tick) 110% (22% per tick) Patch 3.2.2
  1. A single casting of Gift of the Naaru does not receive bonus healing from both attack power and spell power, instead, each casting uses the higher of the two bonuses.

See also[]

References[]

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