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Avoidance is a new minor stat that reduces the damage taken from area-of-effect (AoE) attacks. Compared to the pet version, the Avoidance minor stat will come in much smaller quantities. The goal is to soften the blow of AoE attacks a bit, but not allow players to just stand in the fire.[1]

Patch changes[]

  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 6.0.1 (24-Apr-2014): Added.

References[]

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