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Banshees were once beautiful female Night Elves who were brutally murdered by demons during the fall of Kalimdor. Their restless spirits were left to wander the world for many ages in silent, tortured lamentation. Over the years they became jealous of the living and seeded a deep hatred for all life. Yet when the Lich King, Ner'zhul, became aware of them, he gathered them together and promised them vengeance upon the living. Ner'zhul gave them terrible voices so that the living would finally hear their timeless anguish. Thus, the Banshees have pledged themselves to the Undead cause and serve as valuable warriors in the Scourge. The spectral Banshees can fly and are fond of hammering their enemies with tortured blasts of sonic force. Their unnerving, unholy screams can be heard from miles away.
Banshees are very good at supporting units. The Banshee's Master Spell can rip apart entire armies by possessing units such as Knights and Tauren.
The possessed unit will add or decrease food depending on the unit it is. If you Possess a Tauren, you will take up more food, while Possessing a Peasant will take your food limit down by 1.
Spells and Abilities[]
Curse (Autocast)
Curses a target enemy unit, causing it to have a 33% chance to miss on an attack.
Research Cost
Researched At
Requirements
None
Always Available
None
Duration
Cooldown
Mana Cost
Range
Area of Effect
Allowed Targets
Effect
120 (60) sec.
1 sec.
40
70
N/A
Air, Ground, Organic
33% chance to miss
Anti-magic Shell
Creates a barrier that stops 300 points of spell damage from affecting a target unit.
Research Cost
Researched At
Requirements
100 150
Temple of the Damned
Banshee Adept Training
Duration
Cooldown
Mana Cost
Range
Area of Effect
Allowed Targets
Effect
90 sec.
None.
75
50
unit
Air, Ground
Absorbs 300 points of spell damage
Possession
Stuns a target unit and the Banshee for 4 seconds, during which the Banshee takes extra damage from attacks. She then displaces the soul of the enemy, giving you permanent control of it, but destroying the caster's body. Possession cannot be used on flying units, Heroes, or creeps above level 5. Possesion is a very good ability and a game winner. A widely used trick is to put a Banshee into a town and possess the worker. This way, you will be able to research in different units and races. Although, this will be a problem for Upkeep.
Research Cost
Researched At
Requirements
100 150
Temple of the Damned
Banshee Master Training
Duration
Cooldown
Mana Cost
Range
Area of Effect
Allowed Targets
Effect
Unlimited
None.
250
35
unit
Ground, Non Hero, Enemy, Organic, Neutral
Converts unit to your side
Upgrades[]
Banshee Adept Training
Increases mana capacity by 100, mana regeneration rate by 30%, hit points by 40, and gives them the ability to cast Anti-magic Shell.
Research Cost
Researched At
Requirements
Upgrade Time
100 50
Temple of the Damned
None
60 sec.
Banshee Master Training
Further increases mana capacity by 100, mana regeneration rate by 30%, hit points by 40, and gives them the ability to cast Possession.