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Each battle pet of particular family/type share a specific passive ability:[1][2]
Aquatic: [Aquatic]ωϖ - Harmful damage over time effects are reduced by 50% on Aquatic pets.
Additional Damage Taken: 50% from Flying abilities
Additional Damage Taken: 50% from Mechanical abilities
Reduced Damage Taken: 33% from Humanoid abilities
Critter: [Critter]ωϖ - Critters are immune to stun, root, and sleep effects.
Additional Damage Taken: 50% from Beast abilities
Reduced Damage Taken: 33% from Elemental abilities
Dragonkin: [Dragonkin]ωϖ - Dragons deal 50% additional damage on the next round after bringing a target's health below 50%.
Additional Damage Taken: 50% from Humanoid abilities
Reduced Damage Taken: 33% from Flying abilities
Elemental: [Elemental]ωϖ - Elementals ignore all negative weather effects. Enemy pets can still gain the beneficial effects of weather when facing an elemental.
Additional Damage Taken: 50% from Aquatic abilities
Reduced Damage Taken: 33% from Mechanical abilities
Flying: [Flying]ωϖ - Flying creatures gain 50% extra speed while above 50% health.
Additional Damage Taken: 50% from Magic abilities
Reduced Damage Taken: 33% from Beast abilities
Humanoid: [Humanoid]ωϖ - Humanoids recover 4% of their maximum health if they dealt damage this round.
Additional Damage Taken: 50% from Undead abilities
Reduced Damage Taken: 33% from Critter abilities
Magic: [Magic]ωϖ - Magic pets cannot be dealt more than 35% of their maximum health in one attack.
Additional Damage Taken: 50% from Dragonkin abilities
Reduced Damage Taken: 33% from Aquatic abilities
Mechanical: [Mechanical]ωϖ - Comes back to life once per battle, returning to 20% health.
Additional Damage Taken: 50% from Elemental abilities
Reduced Damage Taken: 33% from Magic abilities
Undead: [Undead]ωϖ - Undead pets return to life immortal for one round when killed.
Additional Damage Taken: 50% from Critter abilities
Reduced Damage Taken: 33% from Dragonkin abilities