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The Dread Wastes is, by far, the darkest zone on the continent of Pandaria. Having progressed from the Jade Forest, it seems the theme while transitioning zones has been an ever-increasing sense of dread, war, and turmoil. The Jade Forest was benign by comparison.
Here we have an entirely different type of forest, one whose trees are twisted and gnarly. Almost all are inhabited by the mantid, and it seems you can't really go two feet without running into them. Sha influence is palpable, as the boundaries of the Horrid March and many of the trees themselves bear the now-familiar flickering energies associated with the elementals.
Almost every one of the new humanoid races can be found here in varying numbers. The saurok are found in the coast…
Now we have the last (currently) available zone for you: Townlong Steppes. By and large this area is mostly covered in grassy hills, with the pandaren seeming as if they are hanging on by a thread to their various encampments. Much of the eastern part of the zone is yaungol heavy, and Longying Outpost is consistently under attack. Not far away is the Gao-Ran Battlefront, under heavy attack from the mantid. The insect creatures have swarmed from the Dread Wastes to assault and infiltrate, even going so far as to attempt a leap across the Widening Deep.
This is the first major presence of the mantid. More of them can be found assaulting the island Niuzao Temple sits atop, making their way across from Sra'vess, the island they seem to hold exc…
Kun-Lai Summit definitely has a different feel than the other zones we've explored thus far. The Jade Forest was largely vibrant and filled with thick bamboo forest while, in contrast, the Krasarang Wilds were a much darker kind of forest, a dense jungle filled with hidden dangers. The Valley of the Four Winds was more about rolling hills dotted with rocky crags, small lakes, and ponds, very much a thriving pandaren community, despite its perils. The Veiled Stair was a different creature altogether, shrouded in mist and mystery.
Kun-Lai Summit is at once both beautiful and deadly. The Ancient Passage deposits would-be adventurers in the autumn-like serenity of Binan Village, but it is soon apparent that everyone choosing to call the summit …
Screenshots of the Krasarang Wilds has been added! Unlike the Jade Forest, which is more serene at times with a lighter ambiance, the Wilds are covered a in thick, foreboding jungle. This oppressive feeling is instant as we stepped into Zhu's Watch, and only grew as we encountered hostile elements, chief among them the mogu, sha, and saurok. Enjoy the screenshots below and take a look at the video. You'll catch a glimpse of Galleon, one of the first world bosses we've spotted, standing high upon the cliffs within the first seconds of the clip.
We've got a few videos to share before we delve into Krasarang Wilds. We know it's one thing to look at a collection of screenshots, but it can be quite a different experience to see with your own eyes! Check out the small bundle of videos below for a few zone teasers and a look at what pandaren use as taxis for their flight paths.
After romping through the Jade Forest previously, we continued on to the Valley of the Four Winds. There is a distinct difference between the two zones. The Jade Forest is covered in dense trees and littered with hozen and all manner of wild creatures, while the majority of the Valley of the Four Winds appears relatively peaceful, with gently rolling, grassy hills.
Of course, this verdant serenity is misleading, to say the least; each farmstead has some sort of beast or thief they are concerned about, ranging from now-familiar virmen to beasts such as worgs and hawks. Steep mountains, a shattered wall, a long river, and dizzying cliffs serve as borders for the Valley.
While we were exploring, we also ran across the Veiled Stair. This rocky p…
We're taking a small hiatus from running through quests in order to focus on our zone updates! The Jade Forest is largely complete, and before we start really jumping into the Valley of the Four Winds we decided you might appreciate a large gallery of all the subzones we've visited. We've also included three videos: the newly updated character creation screen and the Alliance and Horde intros to Pandaria. Enjoy!
Before the last beta patch dropped, players were able to track "wild pets", the wild critters we could capture to be our battle pets in the upcoming Pet Battle System.
Recently the ability to track the wild pets was removed from the beta, but we were able to track down a small sample of these future pets (subject to change, of course) and thought we'd share them. Our full listing of battle pets as we know them can be found on the battle pets page.
Northern Stranglethorn Cape of Stranglethorn
Northern Stranglethorn Cape of Stranglethorn
Elwynn Forest Westfall
Blasted Lands Burning Steppes Molten Span
Northern Stranglethorn Cape of …
Now that we've managed to survive the crash of the Sky Shark, , and , it's time to bid adieu to the Wreck of the Sky Shark (or what's left after we ) and make our way to the small encampment that has managed to secure.
Hellscream's Hope is a bit of a jog to the south, and we dodge plenty of hozen in order to make it there. It's a very simple camp, and all that seems to really make it Horde is a single stone tower. Piles of ring the perimeter, Nazgrim and his troops having slaughtered them in claiming the area.
When last we met, we were finishing up the pandaren starting experience on the Wandering Isle. True as Blizz said, the beginning zone was fairly relaxed and almost serene compared to where we're off to next. Seeing as how we finished the Isle choosing to be an Alliance pandaren, we're going to give the Horde a little love as we step into the Jade Forest of Pandaria.
Did we say "step into"? That's not quite what happens...
We begin our journey in Orgrimmar and, by chance, walk into a conversation between , (that's right! he's been promoted!), and a goblin survivor. It turns out there's a whole fleet of warships that has vanished while being attacked by the Alliance, and our little gobo has managed to crawl his way back to inform Garrosh abou…