WoWWiki

This wiki contains inaccurate and out-of-date information. Please head over to https://wowpedia.fandom.com for more accurate and up-to-date game information.

READ MORE

WoWWiki
WoWWiki
Advertisement
Blood Presence
Spell deathknight bloodpresence
  • Blood Presence
  • Instant
  • You assume the presence of Blood, increasing Stamina by 20%, and base armor by 30%, and reducing damage taken by 10%. Threat generation is significantly increased.

    Activating a new Presence will cancel this one and consume any stored Runic Power.
Usable by
ClassDeath knight
Properties
TypeDefensive, Utility
SchoolPhysical
Casting timeInstant
Cooldown (GCD 1 sec)
Level required57
Related buff
Spell deathknight bloodpresence
  • Blood Presence
  • Stamina increased by 20%.
    Base armor increased by 30%.
    Damage taken reduced by 10%.
    Threat generation significantly increased.
TCG image
Every victorious battle empowers our pursuit of vengeance.

Blood Presence is the death knight tank presence learned at level 57. While active, the death knight receives increased stamina, armor, damage, and threat generation.

Modified by[]

Blood specialization

Cataclysm[]

In Cataclysm, Blood Presence replaced Frost Presence as the tanking presence.

Patch changes[]

  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 6.0.2 (14-October-2014): Blood Presence now increases Stamina by 20% (down from 25%), and armor by 30% (down from 55%).
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 5.2.0 (5-Mar-2013): Death Knights now maintain the same health percentage when switching into and out of Blood Presence.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.3.0 (29-Nov-2011): Threat generated by classes in active tanking modes has been increased to 500% damage done, up from 300%.; Blood Presence now provides an armor bonus of 55%, up from 30%.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.0.6 (8-Feb-2011): The tooltip for Blood Presence was giving an incorrect value and has been corrected.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found./Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.0.1 (12-Oct-2010): The effects of Blood Presence and Frost Presence have been exchanged.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.0.8 (2009-01-20): Now grants 2/4% instead of 1/2% healing.

External links[]


Advertisement