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Console variables < terrainMipLevel

Toggles the quality of terrain texture blending, from 0 to 1. Terrain mip-map quality is controlled separately by CVar worldBaseMip.

SET terrainMipLevel "0"

Possible settings[]

An integer as a string, from 0 to 1. Higher number corresponds to lower blend quality.

  • 0 - high quality blend
  • 1 - low quality blend