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Conjure Mana Gem
Inv misc gem sapphire 02
  • Conjure Mana Gem
  • 18.0% of base mana
  • 3 sec cast
  • Conjures a Mana Gem that can be used to instantly restore X mana, and holds up to 3 charges.

    Conjured Items
    Conjured items disappear if logged out for more than 15 minutes.
Usable by
ClassMage
Properties
TypeUtility
SchoolArcane
Casting time3 sec cast
Cooldown (GCD 1.5 sec)
Level required47
Mages are unique in their ability to store mana for future use without alchemical aid.

Conjure Mana Gem is a core mage ability learned at level 47. It conjures a mana stone that stores mana for later use. Mana stones are soulbound, and cannot be traded to other players. They are unique, meaning that a mage can only carry a single stone at a time. When used, the stone instantly restores mana, similar to a mana potion with its own 2 minute cooldown.

Modified by[]

Inv glyph majormage2020
  • Glyph of Mana Gem
  • Item Level 25
    Disenchants into:
    Not disenchantable
  • Major Glyph
  • Classes: Mage
  • Requires level 25
  • Use: Permanently teaches you this glyph.
    Your Conjure Mana Gem spell now creates a Brilliant Mana Gem, which holds up to 10 charges.
  • Sell Price: 1s
Inv glyph minormage2020
  • Glyph of Loose Mana
  • Item Level 25
    Disenchants into:
    Not disenchantable
  • Minor Glyph
  • Classes: Mage
  • Requires level 25
  • Use: Permanently teaches you this glyph.
    Your Mana Gem now restores mana over 6 sec, rather than instantly.
  • Sell Price: 1s

Notes[]

These stones are on a different cooldown than potions and Warlock Healthstones.

Don't wait until you're out of mana to use a stone. In a fight that will be more than two minutes long, use your first charge early in the fight, after you have used enough mana to use the stone and not over-restore mana. A second charge will be available before the end of the fight.

Since all potions share a cooldown timer, you can use this instead of a mana potion that would put the health (and mana) potion on the cooldown timer. If you always uses your mana stone before your mana potion, you have quicker access to your health potion.

A larger mana gain could be achieved with the use of the Spell nature poisoncleansingtotem [Serpent-Coil Braid].

Patch changes[]

  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.0.3 (15-Nov-2010): Ranks removed, costs 75% base mana.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.2.0 (04-Aug-2009): Conjured mana gems no longer share a cooldown with Warlock Healthstones.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found./Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.0.2 (14-Oct-2008): Conjured mana gems no longer disappear from your backpack after being logged out for more than 15 minutes. Higher ranks of Conjure Mana Gem will recharge an existing mana gem to maximum charges.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 2.3.2 (2008-01-08): Conjure Mana Gem mana restore variance substantially reduced, (Rank 5 – Emerald) now restores 2340 to 2460 mana and has three charges.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found./Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 2.0.1 (05-Dec-2006): Conjure Mana Emerald was changed so that it now is affected by the global cooldown.

External links[]


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