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Creates a Healthstone that can be consumed to restore x health.
Create Healthstone is a core warlock ability learned at level nine. It creates a [Healthstone], which can be carried by any player and used to restore health.
Only one Healthstone may be carried at a time, though each has three charges.
Healthstones, like most Conjured items, disappear after being logged out for longer than 15 min.
The amount of health received from using a healthstone can be increased by effects and abilities that increase healing received.
A Healthstone's Healing effect can crit.
Healthstones are sometimes called Green Candy, Lock Candy, or Cookies.
It may be wise to give a Healthstone to each of your Party members, thus improving their chance of survival.
Patch changes[]
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 6.0.2 (14-October-2014): Healthstone's cooldown will now not reset until the player leaves combat. Healing from this ability is now a flat amount (instead of a % of maximum health) and can no longer be a Critical Effect.
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 3.0.8 (2009-01-20): Attempting to create a healthstone when you already have one no longer consumes mana or triggers the cooldown of this ability.
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found./Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 3.0.2 (14-Oct-2008): Healthstones are globally unique, regardless of talents. You can only have 1.
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 2.1.0 (22-May-2007): These abilities will now be sorted in rank order in your spellbook.
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