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Several creature types exist in World of Warcraft. They are vulnerable to different spells, equipment properties, and enchantments. For example, the racial bonus of the trolls — [Beast Slaying] — gives them an extra boost when killing creatures in the "Beast" category.
Critters are typically harmless and low level. They are intended for ambiance, and predatory animals (felines, canines, etc.) are scripted to attack them when critters get too close, which gives a more realistic feel to the game.
With the Achievements added in Patch 3.0.2, there is one called "To All The Squirrels I've Loved Before" in which you must type /love while targeting a critter, and do this to every critter on the list. Of course, some of the critters in the achievement list are in Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Outland (Ewes) or in Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Northrend (Borean Frogs and Steam Frogs), so the achievement cannot be completed unless you have the Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Burning Crusade and Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Wrath of the Lich King expansion.
Hateful, twisted, or otherwise inherently evil creatures of the Twisting Nether who take pleasure in the suffering of others. Demons are the creatures which make up the majority of the Burning Legion.
Warlocks can summon some demons as minions, as well as enslave them for a time, but only the lesser ones. Demonologist warlocks can also turn into a demon for a short time.
Behavior and loot may resemble either humanoids or beasts. Humanoid demons like succubi and mo'arg assist each other when shot at and carry money and cloth. Bestial demons like felhounds and helboars drop body parts (junk) and can usually be skinned.
Chaotic manifestations of the elements (fire, air, water, earth, mana, shadow, and life) ranging in power from minor spirits to massive Princes, Aspects, and Lords.
Also includes botanical creatures like treants and lashers.
Depending on the respective element of the creature, a properly skilled Miner (Rock types) or Herbalist (Plant types/Treants) may be able to extract junk items and sometimes elemental items from the corpse of the defeated creature. Works just like skinning. Provides no skill points, even when the text in the tooltip (used to determine if the corpse is exploitable) is orange.
More intelligent behavior than most other types of creatures. Pulling a humanoid, including with a ranged attack, will draw the ire of any nearby humanoids as well. When a group of humanoids behave like this, they are referred to as being "social". Some demons, undead and even a few beasts are prone to this behavior also.
Nearly all humanoids tend to run away when they get low on health, usually attempting to pull other mobs in the process.
Moving devices created through a mix of expert engineering and magic.
Engineers can dismantle defeated higher level mechanicals and attempt to salvage parts (this works similar to skinning). These parts will usually be junk, but sometimes they are usable. A very lucky engineer may even find [Schematic: Jeeves].
The term undead refers to all creatures or entities that function normally despite having terminated life functions. Being bound by servitude to a greater entity appears to be a condition as well, since the Forsaken are instead considered humanoids. Most undead are controlled by the Scourge.
Some creatures are not classified as any of those above creature types, they have their own properties or differences and therefore can't be placed in any category. This makes them hybrid, so are still considered to be a part of their original type. Examples include the naaru, oozes, qiraji prophets like Skeram, the carrion grubs of the Eastern Plaguelands, and "god" type bosses, such as Hakkar and C'thun.
Having no category, They are still affected by certain talent types but are not affected by certain skill abilities which target a particular type of creature, such as Sap or Polymorph.