Cultivation | |
---|---|
Usable by | |
Class | All |
Race | Tauren |
Properties | |
Type | Utility |
School | Physical |
Casting time |
Cultivation is a passive racial skill known by all tauren, granting them 15 extra points in Herbalism. It has no effect if the character does not have Herbalism as one of their two primary professions. The bonus is a flat +15 regardless of the character's Herbalism skill, meaning that tauren herbalists start at 16 (1+15) skill when they learn the profession, and can reach a maximum of +15 over the current cap.
Notes[]
- Cultivation is somewhat quirky in that it increases the skill required to learn each rank of Lifeblood by 15.
- Your chance to gain a skill point while picking a herb is based on your base (without Cultivation) Herbalism skill, while the minimum skill required to pick a herb takes Cultivation into account. This means that a tauren player needs the same total Herbalism skill as other players to pick a particular herb, but will continue to gain skill from picking it longer than other players would. For example, if a herb normally requires 100 Herbalism skill to pick and gives skill up to 150 skill, a tauren player would need 100 skill (including Cultivation) to pick it and would continue to gain skill from picking it up to 165 skill.