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Dark Command
Spell nature shamanrage
  • Dark Command
  • 30 yd  range
  • 8 sec cooldown
  • Instant
  • Commands the target to attack you, but has no effect if the target is already attacking you.
Usable by
ClassDeath knight
Properties
TypeOffensive
SchoolPhysical
Casting timeInstant
Cooldown8 sec
Talents
SpecializationBlood
Level required58
Related debuff
Spell nature shamanrage
  • Dark Command
  • Taunted.
  • Duration: 3 seconds
TCG image
The power of death compels you.
- Randolphe Mortimer

Dark Command is a death knight taunt ability learned at level 58 for death knights with the blood specialization. It mirrors the Taunt ability of a Warrior.

Notes[]

  • Has no rune or Runic Power cost.
  • Dark Command is treated as a spell, but is no longer subject to hit chance. It can't be cast when silenced but no longer has a 17% chance to miss raid bosses (in contrast to the 8% chance to miss boss mobs for melee attacks).

Patch changes[]

  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found./Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.0.1 (12-Oct-2010): Removed miss chance of this effect.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.0.8 (2009-01-20): Range increased to 30 yards.

External links[]


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