The subject of this article was removed from World of Warcraft in patch 4.0.1.
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Dark Pact | |
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Usable by | |
Class | Warlock |
Properties | |
Type | Utility |
School | Shadow |
Casting time | Instant cast |
Cooldown | None/Global Cooldown |
Talents | |
Talented | Yes |
Talent tree | Affliction, Tier 7 |
Other information | |
Ranks | 4 |
Patch 4.0.1[]
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Removed In Patch 4.0.1. This page is for historical purposes.
Dark Pact is a warlock instant ability which transfers mana from your pet to you. This spell is acquired as a talent, requiring 30 points in the Affliction tree.
Rank table[]
Rank | Mana | Level | Cost |
---|---|---|---|
1 | 305 | 40[1] | Talent |
2 | 440 | 50 | 7 50 |
3 | 545 | 60 | 13 |
4 | 700 | 70 | 13 |
5 | 1200 | 80 | 16 |
- Minimum level to acquire the talent.
Notes[]
The amount of mana transferred receives 96% of your +spellpower bonus.
Using this talent does not stop your mana regeneration, or your pet's, or cancel an Imp's Phase Shift.
Dark Pact generates threat.
Tips and tactics[]
This talent is actually pretty great, as you would expect from something at the top of a talent tree. At one talent point, it is considered a "must have" for any Warlock that is deep in the Affliction build, and many Warlocks invest 31 points into the tree primarily for this ability.
Dark Pact allows you to continually steal your pet's mana. It is often used with a Felhunter with the Improved Felhunter talent, which usually can regenerate mana faster than you can spend it. Prior to obtaining the felhunter, a phase-shifted imp set to "passive" can be used as a mana battery as well.
While Dark Pact contributes significantly in PvP, Raiding and Instances, it may shine best in simple grinding. It effectively results in no downtime for a Warlock that is grinding for experience or drops. Combined with Improved Drain Soul and one of these pets, Dark Pact can see a Warlock cycle through 10-20 equal level non-elite targets indefinitely, very rarely needing to draw on Life Tap. Grinding sessions of 1/2 an hour to an hour or more, without need for food/water, are very typical.
An interesting application of this is right after dying. The first thing you do (regardless of what pet you actually want) is to summon an imp. You can then steal all his mana, buff yourself up and fill your own mana pool before summoning whatever pet you actually want. It winds up being a faster way of getting back on your feet.
Patch changes[]
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found./Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.0.1 (12-Oct-2010): This ability has been removed from the game.
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.3.3 (2010-03-23): This ability no longer requires line-of-sight with the summoned demon, and the range has been increased from 30 yards to 100 yards.
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 2.1.0 (22-May-2007): This ability is now unusable while the mana and health of a pet are being adjusted by pet scaling.
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 1.6.0 (12-Jul-2005): Fixed a bug where the combat log was reporting an incorrect value of mana gained by the caster when there wasn't enough mana to drain from the pet.
External links[]
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