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Ability mount undeadhorse
  • Deathcharger's Reins
  • Item Level 60
    Disenchants into:
    Not disenchantable
  • Binds when picked up
  • Unique
  • Mount"Mount" is not in the list (Back, Chest, Feet, Finger, Hands, Head, Held in off-hand, Legs, Main Hand, Neck, ...) of allowed values for the "Item slot" property.
  • Requires level 60
  • Requires Riding (150)
  • Use: Teaches you how to summon Baron Rivendare's steed. This is a very fast mount.
  • Sell Price: 2g 50s
Deathcharger small

Gnome on Deathcharger

The Deathcharger's Reins summon Baron Rivendare's steed, a mount that adds 100% to movement speed. Prior to patch 3.0.2 it was extremely rare, even more so than the epic two-handed sword Runeblade of Baron Rivendare. Deathcharger shares the same design as the Forsaken epic racial mount, the skeletal warhorse with a blue color scheme. Its use is not restricted by race or faction.

Deathcharger is the name of Baron Rivendare's skeletal horse. The undead steed is his most prized possession.[1] (MG 157, 182)

Source

Deathcharger's Reins drop off Baron Rivendare in Stratholme.

Notes

  • The drop chance for the mount is approximately 1% [1]
  • Prior to patch 3.0.2, the drop chance was reported to be 1 in 5000 (or 0.02%).
  • 150 riding skill is required to use this mount.

Guide to getting the Deathcharger at level 70

This is a guide on how to solo UD Stratholme at level 70 to farm the mount. If you want to farm for this like mad, pick up enchanting, it will help you get large profits as you disenchant the rare loot from bosses. Another thing is to have lots of bag space, at least 40 spaces.

Enemies you have to deal with

  • Ghouls: They hit very fast and very hard and are encountered in groups of three.
  • Rockwing Screechers: These gargoyles have the ability to fear and silence you. While resistible, it is about 75% chance.
  • Rockwing Gargolyes: These gargoyles fire ranged bolts at you. Interrupt them to bring them near you, or jus blast them with ranged attacks and spells.
  • Banshees: Easy to kill, encountered alone.
  • Crypt Fiends: These undead have a tendency to trap you in a net and use ranged attacks on you. The Crypt Crawlers have a net that silences and does not allow the target to even attack.
  • Thuzadin Necromancers: These wizards have a powerful life drain spell called Soul Tap(4200 health and mana leeched over 12 seconds, channeled). It is imperative that one interrupts the spell quickly. Two Soul Tap spells on you and in addition to mobs beating you up can result in quick deaths.
  • Thuzadin Shadowcasters: Weaker than the Necromancers. They just stay back and cast Shadowbolts.
  • Abominations: The abominations all have 15k health and hit fairly hard. Try to kill them fast.

Runthrough UD Stratholome

  • Once you enter stratholme by the Service Entrance, hug the wall to the left and skip all three groups of undead. Killing them is not advised. Open the gate to start the 45 minute Baron run.
  • 45:00 Once in the area called the Gauntlet, take the left junction. Hug the wall until you are facing a group of Thuzadin on the other side of the road. Cross the road and kill them. Be careful not to aggro the Gargoyle patrols and the stationery Crypt Fiend.
  • 44:00 Hug the wall until you reach the ziggurat where Nerub'enkan (boss) is standing. Make sure the way is clear, do not bang into patrols. There is no need to clear the groups on either side or the Banshee blocking your way. Walk past them carefully and charge up to Nerub'enkan. Blast him down quickly, walk into the ziggurat and kill all the Thuzadin inside.
  • 42:00 Make your way back to the junction where you started. Next, kill the group of three Ghouls at the right side of the junction.
  • 41:00 Then, hug the wall and walk all the way to the second ziggurat where Baroness Anastari (boss) is standing. When you are halfway to the ziggurat, the wall curves to the right. DO NOT hug the wall anymore. Watch for the patrols and when the coast is clear, run up the steps of the ziggurat and kill her. Same as the first ziggurat clear the Thuzadin inside.
  • 38:00 Walk northeast from the ziggurat where you will see a group of three Ghouls and one Crypt Fiend. Now, it is possible to skip them by hugging the wall VERY carefully. Take note of the supply crate there if there is one. It is probably booby trapped.
  • 37:00 Now, you are in a small alley way. It is recommended to kill the Gargoyle patrols that patrol this stretch of road. There are two of them. Next, to your right, there is a lone Ghoul, pull him. Next, a lone Banshee. When she walks towards the left, away from a group of Ghouls, pull her and kill her.
  • 35:00 There is a Crypt Fiend in your way. Let him walk towards the left and you must quickly run towards the ziggurat. There are three Thuzadin kneeling before Maleki the Pallid (boss). Pull them and cut them to pieces. Now, pull Maleki and kill him. As usual, kill the Thuzadin inside.
  • 33:00 Now, to your left (when you are standing on the ziggurat facing the same way as the boss) there is a group of four Thuzadin and another group of three Ghouls. You will also notice two Gargoyle patrols. It is recommended to kill both groups, but it is possible to kill the Ghouls without aggroing the Thuzadin and/or the two Gargoyle patrols.
  • 29:00 Hug the wall until you reach a junction. Hug the wall as you turn right. There will be a group of three Ghouls and three Banshees and Crypt Fiends arranged in a line. The Banshees and Crypt Fiends do not aggro together. When the lone mobs move to the left, run past them to the big gate.
  • 28:00 Start pulling the Abominations. It is recommended to start from the left and working your way towards the right.
  • 23:00 Rest up. when the last abomination is dead, Ramstein the Gorger (boss) will emerge from the Slaughterhouse. Kill him quickly for he hits very hard and fast.
  • 21:00 A large wave of undead will come out from the porticullis on the left. If you are on the right side, your have ample time to rest up. AoE them down. Rogues, enhancement Shaman and Feral druids might have a problem. To solve this, one can auctually skip this wave. Simply run into the building when Ramstein comes out of it. Fight the boss inside the building.
  • 20:00 The last of the Baron's guard are coming. A group of five Black Guard Sentries will come out. They are easy to kill and should not be a problem. Get to full health and mana, check that everything is in order and get ready to fight Baron Rivendare himself! Good luck!

Just keep doing this again and again till you get the mount. Remember to collect Stratholme Holy Water from the crates in the city. It helps with the skeletons that the Baron summons.


NOTE: At level 80, one can simply run around/through the packs of trash leading up to each boss, kill said boss and the room behind them, and repeat ad infinitum until you reach the Baron's room. Doing so takes approximately 10 minutes.

External links


Player mounts
  1. ^ MG, 157, 182
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