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Deep Wounds
Ability backstab.png
  • Deep Wounds (Passive)
  • Passive
  • Your Mortal Strike, Bloodthirst, Devastate, and Thunder Clap cause the target to bleed for x Physical damage over 15 sec.

    This effect is cancelled if the target reaches full health.
Usable by
Casting time
  • Passive
  • Level required32
    Related debuff
    Ability backstab.png
    • Deep Wounds
    • Bleeding for x every 3 sec. Cancelled if target reaches full health.
    • Duration: 15 seconds

    Deep Wounds is a core warrior ability learned at level 32. It applies a bleed effect to [Mortal Strike], [Bloodthirst], [Devastate], and [Thunder Clap].

    Modified by


    • Since patch 3.0.2, the functionality of Deep Wounds has changed considerably, making it significantly more powerful.

    Patch changes

    • World of Warcraft: Warlords of Draenor Patch 6.0.2 (14-October-2014): Deep Wounds now lasts 15 seconds, or until the target is healed to full health.
    • World of Warcraft: Mists of Pandaria Patch 5.2.0 (5-Mar-2013): Deep Wounds damage has been increased by 100% for Arms Warriors
    • World of Warcraft: Wrath of the Lich King/ World of Warcraft: Cataclysm Patch 4.0.1 (12-Oct-2010): No longer requires Impale
    • World of Warcraft: Wrath of the Lich King Patch 3.3.3 (2010-03-23): The damage from this talent is now affected by resilience as intended.
    • World of Warcraft: Wrath of the Lich King Patch 3.1.0 (14-Apr-2009): The damage done by this talent no longer receives modifications from effects that increase or decrease damage done by a percentage. The base weapon damage used in the calculation will still be modified by those effects.
    • World of Warcraft: Wrath of the Lich King Patch 3.0.3 (04-Nov-2008): Now works properly with Heroic Throw.
    • World of Warcraft: The Burning Crusade/ World of Warcraft: Wrath of the Lich King Patch 3.0.2 (14-Oct-2008): now requires Impale, causes 16/32/48% of weapon damage over 6 seconds.

    External links