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This talent can be considered the defensive equivalent of Cruelty.
Because of its extremely convenient placement in the first tier of the Arms tree and its high tanking utility, Deflection is a crucial part of practically every Warrior tank build. Because it is a five point talent, full Deflection allows points to be spent in Improved Thunder Clap which is another talent useful for Warrior tanking. Deflection will cause Revenge to be available slightly more frequently, although a Warrior tanking endgame will be using Shield Block as often as possible; this will cause Revenge to be available on nearly every cooldown.
For DPS Warriors, Deflection remains a very useful talent when soloing and is an excellent way to start the Arms tree. Whenever an attack is parried, no damage is taken and the swing delay on the next attack is also reduced. This reduction gives Deflection both offensive and defensive potential while being attacked. Nevertheless, a DPS Warrior normally should not be hit much in instance. In PvP, it only helps avoiding melee attacks from the front. Therefore, it is not as useful for DPS Warriors end-game.
Patch changes[]
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Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 1.7.0 (13-Sep-2005): Will now increase parry chance when using Fist Weapons.
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