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Devour Magic
Spell nature purge
  • Devour Magic
  • 30 yd  range
  • 15 sec cooldown
  • 20 Energy
  • Instant
  • Purges 1 beneficial magic effect from an enemy. If an effect is devoured, the Felhunter will be healed for X and gain 60 Energy.

    Auto-Cast:
    Use on the Felhunter's current target.

    (Right - Click to toggle)
Usable by
ClassWarlock
PetFelhunter
Properties
TypeOffensive
SchoolShadow
Cooldown15 sec

Devour Magic is a warlock's felhunter ability learned at level 38. It removes one beneficial Magic effect from an enemy, healing the felhunter in the process.

Devour Magic counts as a dispel and can fail.

Modified by[]

Patch changes[]

  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.0.6 (8-Feb-2011): Cooldown was increased to 15 seconds, up from 8. Devour Magic is no longer able to be auto-cast.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found./Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.0.1 (12-Oct-2010): Devour Magic no longer removes a harmful spell from a friendly target. (Not entirely certain in which patch this change was actually implemented. This patch is an estimation from what info I could find.)
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 2.4.3 (2008-07-15): The heal aspect of felhunter Devour Magic will now display in the Combat Log.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 1.2.0 (18-Dec-2004): Fixed a bug where the felhunter would be healed every time the spell was used, in addition to the healing gained from successful dispelling.

External links[]


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