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The Dragon Isles are a group of islands which are, so far, only represented as a piece of unnamed art in The Art of World of Warcraft[1] (AoWoW 140) and as a set of unfinished render models hidden in WoW data files called "Dragon Isles".[citation needed] The model was in-game during the Beta testing in a zone called Designer Island.[citation needed] The art was also used in the original WoW credits.[citation needed]
In World of Warcraft: Looking For Group, a texture map version of an early layout of Eastern Kingdoms was shown in which a zone named "Dragon Isles: 65-70+ Raid' was visible.[2]
In Warcraft II[]
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The mysterious Dragon Isle was also a location in a Warcraft II multiplayer map, and was shaped like a dragon's head.
Speculation[]
It is speculated that these might have something to do with the naga and their capital of Nazjatar, although Nazjatar is supposed to be built underwater, not on an island. However, it could as easily be speculated that they have, in fact, something to do with the dragons (hence the name) and perhaps be the home of one of the dragonflights.
The Dragon Isles' most significant feature are shells of monstrous sea creatures. It has also been speculated that, because of their monstrous size and resemblance to what can be found at Master's Glaive, they might have something to do with the Old Gods.
The Warcraft RPG book Shadows & Light might hold a clue as one of its short stories is about a group of adventures that had plans to build a device to raise Nazjatar to the surface of the ocean.[3] (S&L 10-11) It raises the question as to whether the palace could be brought to the surface. If they managed, it may have become the island in the concept art.
Inspiration[]
The Dragon Isles artwork is possibly inspired by the Illithid[4] Spaceships known as "Nautiloids" from the Spelljammer campaign of Dungeons and Dragons, and could have been used as a vehicle of some sort, similar to a giant turtle battle sub.