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Spell holy greaterheal
  • Enchant Weapon - Blood Draining
  • Reagents:
    [Abyss Crystal] (4), [Infinite Dust] (40), [Scarlet Ruby] (1)
  • Permanently enchants your weapon to sometimes grant Blood Reserve when striking an enemy or inflicting damage with bleed attacks. When you fall below 35% health, Blood Reserve restores 360 to 440 health. Lasts 20 sec and stacks up to 5 times. This enchantment requires the wielder is at least level 75.Permanently enchants your weapon to sometimes grant Blood Reserve when striking an enemy or inflicting damage with bleed attacks. When you fall below 35% health, Blood Reserve restores 360 to 440 health. Lasts 20 sec and stacks up to 5 times. This enchantment requires the wielder is at least level 75.
  • Tools: Inv rod titanium [Runed Titanium Rod]
  • Requires Enchanting 450

Permanently enchants your weapon to sometimes grant Blood Reserve when striking an enemy or inflicting damage with bleed attacks. When you fall below 35% health, Blood Reserve restores 360 to 440 health. Lasts 20 sec and stacks up to 5 times.
This enchantment requires the wielder is at least level 75.

Reagents[]

Inv enchant abysscrystal
4x [Abyss Crystal]
Inv misc dust infinite
40x [Infinite Dust]
Inv jewelcrafting gem 04
1x [Scarlet Ruby]

Tools[]

Inv rod titanium [Runed Titanium Rod]

Source[]

Taught by Inv enchant formulaepic 01 [Formula: Enchant Weapon - Blood Draining].

Patch changes[]

  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Hotfix (2009-05-22): A bug with the Blood Draining weapon enchant has been fixed to allow the Blood Reserves to restore the proper amount of health.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.1.0 (14-Apr-2009): Added.

External links[]

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