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Fel is a substance. Fel magic is what disorder manifests as. Disorder, along with the forces of Order, govern the cosmic systems of the physical universe. Disorder is manifested as fel magic. This highly destructive magic is a brutal and extremely addictive force that is fueled by drawing life from living beings. Fel magic is a destructive form of magic often used by members of the Burning Legion. Its use frequently results in corruption that manifests in a physical transformation, such as a change to an individual's eyes or skin color. All demons of the Burning Legion the taint of fel magic within their very blood, allowing them to spread greater evil.

Fel energies are Light and Void energies that had bled together at the borders of the Twisting Nether.

Arcane Characteristics or Origin[]

From the moment the cosmos came to be, dark spirits within the Void sought to twist reality into a realm of eternal torment. These entities were known as the void lords and they pooled their power, hurling dark creatures throughout the physical universe. In time, these wicked beings would come to be known as Old Gods.[1] These physical manifestations of the Void that exist only to transform the worlds they infest into places of despair and death.[2] Deep within the fiery core of worlds that some Old Gods can infest, spirits known as world-souls were formed. These spirits are the spirits of the titans,[3] godlike beings composed of the primordial matter from which the universe was born.[4] They are essentially worlds and in an isolated corner of the Great Dark, a miraculous world was taking shape. Deep within this world's core, the spirit of a titan stirred to life and one day, it would be known as Azeroth.

Eventually, a group of Old Gods plummeted down from the Great Dark and slammed into Azeroth's surface, embedding themselves in different locations across the world. As creations of the void lords, these Old Gods sought to corrupt Azeroth's world-soul. Now, some claim a dream born from Azeroth's slumbering world-soul is the Emerald Dream.[5] In truth, the Emerald Dream was forged by incredible beings known as the keepers to act as a map for the evolutionary path of Azeroth's flora and fauna.[6] Unfortunately to some, the evolutionary path of worlds can succumb to disorder.[7]

Demons Born From The Emerald Nightmare[]

One of the Old Gods, Yogg-Saron, used trees as a doorway into the Dream — a doorway through which the other Old Gods could grasp the ethereal domain as well. Small seeds of corruption were planted throughout the realm and, in time, these seeds polluted the dreamways. This marked the beginning of what would become known as the Emerald Nightmare.[8] One place where the Nightmare held firmly is known as the Rift of Aln, which is believed bled into the Great Dark Beyond and the Twisting Nether, an astral dimension that the most unstable energies coalesced into.[9] The creatures that had emerged from this turbulent realm were known as demons.

Demons had been formed as a result of the Light and Void energies that had bled together at the borders of the Twisting Nether. With time, these bloodthirsty demons clawed their way into the physical universe, terrorizing mortal civilizations and bringing ruin to world after world. The titans feared that the demons would disturb the quest to find find and awaken other world-souls.[10] Eventually, two titans went to war with the troublesome demons. Their names were Sargeras and Aggramar. While hunting demons by himself, Sargeras discovered the void lords' plans to corrupt a slumbering world-soul. Sargeras knew that stopping them was impossible and he came to a troubling conclusion. Existence itself was flawed. The only way to spare the universe from the void lords was by burning away all creation and he would cleanse the universe in fire to thwart the void lords' plans. And he would not stop this quest — this Burning Crusade — until every star had gone dark and he stood over a universe of embers. Despite Sargeras' vast power though, he could not prosecute his Burning Crusade alone. He needed loyal servants, ones that would embrace their role as agents of destruction. He needed the very things he had sworn to destroy. He needed demons.[11]

The Burning Crusaders[]

Sargeras rallied the wicked creatures to his side, and he indulged in the terrible might of fel magic. The destructive energy enveloped his soul and scarred his noble form forever, but it also granted Sargeras power beyond anything he had ever known. The corrupted titan gave some of this newfound power to his demonic acolytes, uniting them as one in the emerald fires of fel magic. He named his growing army the Burning Legion, and he unleashed it upon the unsuspecting universe.[12] Sargeras's former apprentice, Aggramar, hunted down this vast demonic army only to find that it was led by his beloved mentor. Aggramar demanded an explanation from the titan but received none. Sargeras would not abandon his Burning Crusade to extinguish all life in the cosmos. Not for Aggramar. Not for anyone. The mentor and his protege came to blows but Aggramar was no match for Sargeras's fel power and retreated from the battle, gathering the rest of the Pantheon to stop their fallen brother. Despite their earlier confrontation with Sargeras, Aggramar clung to the stubborn belief that he could bring his friend back to the side of good. He tried to reason with Sargeras one last time and tried to awaken whatever nobility still remained in his mentor's soul. In response, Sargeras annihilated Aggramar. The stunned members of the Pantheon made war on Sargeras but, in the end, Sargeras prevailed. He engulfed his kin a storm of fel fire and shattered their physical forms.[13]

God of Fel and Flame[]

"There is only one god ... and his name is Sargeras."

Sargeras is the God of Fel and Flame.[14] Once a noble warrior for order and peace, Sargeras came to believe there was a fundamental flaw in the universe, a flaw that made his primary purpose an impossible goal. After he departed from the Pantheon, he obliterated Mardum and was infused with its fel energies.

Classes of the Cosmos[]

Warlocks[]

Chaotic magic always has the potential for unexpected results.

Warlocks are magical practitioners of who seek to understand darker, fel-based magics, including destructive spells.[15] The necrolyte Sataiel is the first affliction warlock to have the strength to command the spirits of the dead and living with fel magic. According to Justin Parker, warlocks aren't necromancers even though they have necromantic abilities. According to Jeremy Feasel, necrolyte is a warlock thing.

Affliction warlocks are the masters of shadow magic, indulging in fel energies that wither away their life force over time.[16] Warlocks can be considered the masters of shadow-touched powers, but unlike shadow priests—deadliest when pushed to the brink of insanity—the warlocks delight in using fel forces to cause intense pain and suffering in others. They revel in corrupting minds and agonizing souls, leaving enemies in a state of torment that would see them undone in due time. Even the most battle-hardened warriors can be deceived, landing blow after blow against the warlock, only to succumb to their suffering as their very vitality is siphoned away by the dark spellcaster.[17]

The Denizens of the Cosmos[]

Dark Naaru[]

Questionmark-medium This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials.*

The dark naaru are creatures of living holy energy and, presumably, shadow energy. It is EXCEEDINGLY rare for a naaru to fall into a void state, and even rarer for a fallen naaru to be brought back into the Light. A naaru's fall into the void represents a catastrophic loss for the naaru and for the forces of the Light, and it is the saddest, most heart-wrenching event for the naaru to witness. Conversely, a naaru being reborn into the Light brings renewed hope and sense of purpose to every naaru.[18]

Because dark naaru have both Light and Void energies, it could be possible that the Light and Void energies of a dark naaru can become unstable and coalesce into nether or bleed together at the borders of nether, forming demons and their fel energies.

Demons[]

Questionmark-medium This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials.*

Willing or otherwise, all creatures who use the power of fel magic slowly take on the appearance of demons. Demons are evil immortals who feed upon life and magic. In order to become a demon, a creature must be infused with fel energy, the dark and corrupting essence wielded by the Burning Legion itself.[19] The fallen titan Sargeras created this vast demonic army to scour all creation. The Burning Legion moves from world to world, decimating everything in its path with devastating fel magic.[20]

Eredar[]

The eredar are one of the oldest known races in the universe. Sargeras infused the eredar with fel energies, twisting their forms to resemble hideous demons, and found quick use for his new fel-corrupted converts. The eredar settled in as commanders within the Burning Legion. Under the eredar's leadership, the ranks of the Burning Legion swelled with new demonic races, gathered from the Twisting Nether and the world of the Great Dark.[21]

The eredar who rejected Sargeras's offer became known as draenei. Some of them had been affected by fel energies. These draenei mutated into lesser forms, resulting in a series of subspecies. The Broken and the Lost Ones are two such genetic offshoots. Their warped bodies bear only a rough resemblance to the proud draenei they once were, and quite a few lost their grip on sanity.[citation needed]

Furbolgs[]

Furbolgs are hulking, simple-minded bear-men who live within the savage corners of Ashenvale forest. Though they have no special love for war or murder, their tribes have become increasingly hostile of late. There is a camp of Deadwood furbolgs in a place called Felwood. The Deadwood tribe is evil, but it is the effects of the fel that pollutes their minds. Their hostility is not truly an innate quality, yet they cannot be helped.[22]

Orcs[]

Orcs are beings that are rugged by nature. Initially, they lived as shamanic clans on the lush world of Draenor. They abandoned their peaceful culture when Kil’jaeden, a demon lord of the Burning Legion, corrupted the orcs and used them in his vengeful plot against the draenei, who were exiles from Kil’jaeden’s homeworld. Kil’jaeden’s plan worked. The orcs drank the blood of Mannoroth—a prominent Burning Legion general—infusing them with power and enslaving them to the Legion. Exposure to fel energies turned their naturally brown skin into a sickly green. Under the demon’s influence, the orcs killed off most of the draenei population, but Kil’jaeden would not stop there.[23]

Fel orcs are members of the orcish race who have been completely consumed by madness and bloodlust. Engineered by the Burning Legion, fel orcs are created by the continual consumption of pit lord blood. This results in a blood haze, uncontrollable bloodlust, and physical changes as well—bright red skin, sharp spines, and reddened eyes signify a fel orc as much as its maddened lust for destruction.[24]

Satyrs[]

The satyrs have been able to corrupt anything they come in contact with, which includes the ancients that made Felwood their home. By the use of the fel, the spirit of the ancient has been bound and tortured, never completely released.

Sin'dorei[]

Blood elves are high elves who had turned to absorbing demonic magic after the loss of their vaunted power source, the Sunwell, and subsequently become addicted to the fel energies.[25] They took the ways of demons to fight demons — indeed, actually draining the magic from demons like leeches.[26]

Felblood elf, aka Fel elf: blood elves loyal to Kael'thas Sunstrider who have been granted demonic power.

Sludge beasts[]

An entropic ooze is a foul slime that began to crawl the earth where the tree Vordrassil touched the ground.[27] Vordrassil was once known as Andrissal, a tree with roots that had touched the prison of Yogg-Saron. The Old God had infused the tree with its foul energies, and thus all living creatures in the area were slowly being driven to madness. Andrissal was vulnerable to corruption and there was no way to spare the World Tree or ease its suffering. The only recourse, it was decided, was to destroy Andrissal.[28]

Titans[]

Composed of the primordial matter from which the universe was born, the titans are godlike beings[20] that were uniquely susceptible (and therefore connected) to fel magic.

Void revenants[]

Void revenants, remnants of a species overtaken by Void, are a race of parasitic void-beings that tear holes through the planes of reality, consuming and absorbing the energies and beings within. They can be fed overwhelming fel energies.[29]

Wild Gods[]

The Wild Gods are primal manifestations of life and nature.[30] A number of Wild Gods can succumb to the poisoned black blades and fel powers wielded by the demons.[31]

Speculation[]

Are Demons The Source Of Fel Magic?[]

Fel magic was defined as demonic.[32] According to Sean Copeland, demons contain fel magic but aren't the source, stating that the nature of this magic is created from destroying something else.[33]

Can A Demonologists Exist Without A Fel Demon?[]

Demonic fel magic is a nether-touched power that exists in - and is ultimately derived from - the Twisting Nether because demons are from the Twisting Nether. Despite that fact, after he was asked if perhaps warlocks are harnessing their power from the Twisting Nether, Sean Copeland - Blizzard's very own Lore Historian - stated, “No, that’d be magi, IIRC. They gain power by the destruction of another source (recall the undead warlock in original cinematic)"[34] Additionally, he claims that demons contain fel magic but aren't the source, stating that the nature of this magic is created from destroying something else.[33][35] So not only is he denying that demons are the source of the demonic fel magic, he is denying that demonologists harness their power from the place demons and demonic powers are from. Ultimately, this person is claiming that a demonologist can exist without a demon and why is that? Could it be because warlocks are essentially necromancers (magi who have dabbled in dark magic) if their power is from the Twisting Nether?

Is Fel From A Realm of Chaos?[]

"While nearly all of the Orcish Hordes believed that our dead elders watched and guided us from the depths of some lost realm of chaos, I believed this notion to be a product of ritual and not reality. Within the Twisting Nether I discovered that the spirits of the dead do linger on, floating on the astral winds between the worlds." - the warlock Gul'dan[36]

Fel is the primal force of chaos[37] and the force of chaos would be from a place of chaos, which the Twisting Nether is.[38] If fel is from the Twisting Nether, perhaps the study of fel magic is necromancy because the Twisting Nether, according to the Warcraft II manual, is the realm of the dead where the spirits of the dead linger. It's important to note that although the Twisting Nether is the realm of the dead according to the Warcraft II manual, Blizzard produced a book that established that the Shadowlands is the place where many believe mortal souls are drawn into during the point of death. By channeling the necromantic powers of the underworld, or the Twisting Nether, one can create a field of dark energy that drains life-force. Even though it drains life, fel is not the same as death according to Micky Neilson—veteran of Blizzard Entertainment.[39]

Is Fel Magic A Form Of Life Magic Or Necromantic magic?[]

Fel energy was once defined by Chris Metzen at Blizzcon 2005 as essentially death energy.[33] This would make warlocks who use fel energy actual necromancers. According to the Chronicle, fel is different from death. However, fel could be death in that it is entropic. According to Sean Copeland, fel is entropic as in destroys life.

Is Fel Magic A Manifestation Of The Void?[]

Disorder can be defined as a lack of order and it is manifested as fel magic.[40] As such, one can consider fel magic to be a manifestation of a void, which can be defined as a lack. The void is chaotic since energies, naturally, want to spread out and become messy. Despite that fact, the writer Matt Burns stated that he thinks there are some exceptions to that rule when it comes to Warcraft powers.[41] It seems that Matt Burns doesn't understand that his thoughts cannot change the fact that the void is devoid of order (disorder), which is manifested as highly destructive fel magic - an energy that is fueled by drawing life from living beings.[40]

Is Fel The Force Of Order?[]

Fel, as stated before, is the force of chaos,[37] which is order unrecognized by a lesser mind according to the arcane user Iyyokuk the Lucid. It is stated that order is most commonly perceived as arcane magic in reality but that does not mean it's always perceived as arcane magic. This type of energy is innately volatile, and wielding it requires intense precision and concentration. Conversely, disorder is manifested as highly destructive fel magic.[40] As the manifestation of disorder, fel magic cannot really exist without order because without order, there is no disorder. As such, perhaps fel magic is a demonic arcane magic. If that's the case, the study of fel magic might be necromancy, which is described as a school of arcane magic by a book located at Dalaran.[42]

The RPG[]

The ultimate manifestation of the demonic arcane on Azeroth is fel (aka fel energy or fel magic). This energy, which most commonly manifests itself as ghastly, green-yellow flame, is arcane magic at its most corrupt, for it employs the blood of demons. Unlike arcane magic, the use of fel magic corrupts the user’s body and soul. By contrast, the chief danger of arcane magic is that using it inevitably leads to the desire to wield greater power: power that only fel magic can provide.[43] (DF 37)

Since the Burning Legion returned to Azeroth, the world's heroes have encountered fel weapons and fel magic at an increasing frequency. As demon cults continue to fester and grow in Desolace, Ashenavle, and other remote corners, gruesome sacrifices are held to entice demons into giving their blood in trade. The cultists use their blood to enchant the weapons they hope will bring about their masters' ultimate victory.[44] (M&M 24)

Fel poison[]

Fel-poisoned creatures are another threat, appearing in places where the Burning Legion is strongest. Not even dragons are immune to the corruption of fel magic.[45] When a creature with a natural poison attack is imbued with fel energy, its venom becomes more difficult to resist.[44] (M&M 24)

Fel spells[]

Spells with the fel descriptor are very difficult to resist. Some arcanists can cast fel spells, perhaps after drinking demon blood. Casting a fel spell is described by many spellcasters as a euphoric experience. If arcane magic is an addiction, fel magic is the embodiment of the drug in its purest form.

Demons sometimes tempt spellcasters by offering small amounts of their blood in exchange for services. If the recipient drinks the demon's blood within 24 hours of the offering, the next arcane spell they cast will be a fel spell. Fel blood is highly addictive as well as corrupting. Anyone who drinks it has a chance of becoming dependent on fel blood, and unless the person continues to drink it daily, they will suffer withdrawal symptoms. They have a chance of breaking the addiction seven days after first drinking the fel blood.[44] (M&M 24)

Fel weapons[]

"The Burning Legion has no need for ammunition like cannonballs. The demons utilize far more potent weaponry." - Dralor[46]

When the demons brought death and damnation to Azeroth, they also carried their own brand of magic to the world. Their blood had magical properties; it addicted arcane magic users and could be used to create evil weapons. When a weapon is forged in demon blood, it becomes a fel weapon. It glows with a foul, yellow-green fire and deals extra damage to good-aligned opponents.[47] (WoWRPG 252)

Trivia[]

Kael'thas-felblood

The defeat of Kael'thas Sunstrider

  • In Hebrew, the word "אפל" (Afel) means "dark" or "tainted". The English adjective "fell" means "cruel" or "savage"[1]. The word "fel" can also mean "bile", and according to The American Heritage® Dictionary of the English Language: Fourth Edition (2000), it is related to a number of words of Indo-European origin: yellow, gold, gall, cholera, and felon, to mention a few. The same source indicates that the Indo-European root from which it is derived, ghel, meant "to shine". It may also find it's origin in the Old-English word "fūl" which means "foul" and is the origin of the word "defile". Fel also is a Swedish word for "Wrong" or "Incorrect", it is however pronounced differently (the E is pronounced as the first E of "Error" which make the word sound like "fEl").

Media[]

Videos[]

References[]

  1. ^ World of Warcraft: Chronicle Volume 1 pg. 51-52 on iBooks
  2. ^ World of Warcraft: Chronicle Volume 1 pg. 36-37 on iBooks
  3. ^ World of Warcraft: Chronicle Volume 1 pg. 44 on iBooks
  4. ^ World of Warcraft: Chronicle Volume 1 pg. 34-35 on iBooks
  5. ^ World of Warcraft: Chronicle Volume 1 pg. 106 on iBooks
  6. ^ World of Warcraft: Chronicle Volume 1 pg. 29-30 on iBooks
  7. ^ World of Warcraft: Chronicle Volume 1 pg. 48 on iBooks.
  8. ^ World of Warcraft: Chronicle Volume 1
  9. ^ World of Warcraft: Chronicle Volume 1 pg. 42-43 on iBooks
  10. ^ World of Warcraft: Chronicle Volume 1 pg. 53-55 on iBooks
  11. ^ World of Warcraft: Chronicle Volume 2 pg. 19-23 on iBooks
  12. ^ World of Warcraft: Chronicle Volume 2 pg. 23 on iBooks
  13. ^ World of Warcraft: Chronicle Volume 2 pg. 47-49 on iBooks
  14. ^ Ultimate Visual Guide, pg ?
  15. ^ Ultimate Visual Guide pg. 21
  16. ^ World of Warcraft > Legion: Warlock Artifact Reveal
  17. ^ Blizzard Entertainment 2015-11-10. Legion Class Preview Series: Warlock. World of Warcraft official game site (US).
       Blizzard Entertainment 2015-11-10. Legion Class Preview Series: Warlock. World of Warcraft official game site (EU).
  18. ^ Ask CDev - Naaru void state
  19. ^ World of Warcraft > Game Guide > Races > Blood Elf
  20. ^ a b World of Warcraft: Chronicle Volume 1 pg. 25 on iBooks
  21. ^ World of Warcraft: Chronicle Volume 1, pg. 103-104 on iBooks
  22. ^ Quest:Deadwood of the North
  23. ^ World of Warcraft > Game Guide > Races > Orc
  24. ^ Ultimate Visual Guide pg. 39
  25. ^ Stormrage, pg. 292
  26. ^ Night of the Dragon, pg. 239
  27. ^ Quest:The Failed World Tree
  28. ^ World of Warcraft: Chronicle Volume 1, pg. 260 on iBooks
  29. ^ http://us.battle.net/wow/en/zone/hellfire-citadel/xhulhorac
  30. ^ World of Warcraft: Chronicle Volume 1, pg. 26 on iBooks
  31. ^ World of Warcraft: Chronicle Volume 1, pg. 220 on iBooks
  32. ^ https://www.youtube.com/watch?v=CL0DAxPjmy4
  33. ^ a b c MMO-Champion >> Forum >> World of Warcraft >> Lore >> Thinking with Fel Magic
  34. ^ Archived lore tweets from Loreology
  35. ^ Sean Copeland on Twitter (broken link)
  36. ^ Warcraft II manual#The Rise of the Shadow Council
  37. ^ a b Dave Kosak on Twitter
  38. ^ Jeremy Feasel on Twitter
  39. ^ Micky Neilson on Twitter
  40. ^ a b c World of Warcraft: Chronicle Volume 1 pg. 17 on iBooks
  41. ^ Matt Burns on Twitter
  42. ^ The Schools of Arcane Magic - Necromancy
  43. ^ DF, 37
  44. ^ a b c M&M, 24
  45. ^ Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Feldrake TCG card
  46. ^ WoW TCG Card: Fel Cannon
  47. ^ WoWRPG, 252

See also[]

External links[]

Lore
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