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Feral Spirit
Spell shaman feralspirit
  • Feral Spirit
  • 30 yd  range
  • 2 min cooldown
  • 12.0% of base mana
  • Instant cast
  • Summons two Spirit Wolves that aid the Shaman in battle, lasting 30 sec. Spirit Wolves are immune to movement-impairing effects, and their attacks heal them and their master.
Usable by
ClassShaman
Properties
TypeOffensive
SchoolNature
Casting timeInstant cast
Cooldown2 min (GCD 1.5 sec)
Talents
SpecializationEnhancement
Level required60
TCG image
Feral Spirit

The spirit wolves

The road to victory will require a suitable guide.
- Kirivus the Focused TCG Scourgewar

Feral Spirit is a shaman ability learned at level 60 for those with the Enhancement specialization. It summons two spirit wolves that act independently, though any commands issued by the shaman via the pet bar directs both wolves. When the wolves deal damage, they heal both themselves and the shaman. The wolves only last 30 seconds.

As of patch 3.2.0, Spirit Wolves receive 35% of the shaman's armor, 30% of the shaman's attack power, 100% of the shaman's hit rating, and 30% of the shaman's stamina.[1]

Modified by[]

Patch changes[]

  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 6.0.2 (14-October-2014): Feral Spirit's Spirit Wolves no longer have the Spirit Bite ability.; Feral Spirits’ damage has been increased by 300%.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 5.3.0 (21-May-2013): Feral Spirit's summoned Spirit Wolves are now immune to root and snare effects.

References[]

External links[]



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