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Kelp'thar Forest is the first zone in the undersea region known as Vashj'ir. It is one of the two starting zones for all players level 80 and higher (the other is Mount Hyjal). The forest features a vast array of aquatic life and plants. There is a mixed focus between the main quests involving the naga and auxiliary quests introducing players to Vashj'ir's new underwater mechanics. The most noticeable feature of the Forest is found along the southern edge of the zone in what is simply called the Lightless Reaches.

History[]

See history of Vashj'ir.

Geography[]

The majority of the Forest consists of a sandy, broad floor. Much of the interior is covered with long, weaving strands of kelp and seaweed. There are a few caves, mostly on the eastern side of the zone where hubs have been set up for adventurers. The floor is also littered with shattered remnants of ships lost at sea. Towards the south is the first evidence of naga civilization, consisting of barnacle and seaweed coated marble columns and crumbled structures, all still inhabited.

Travel[]

Getting There[]

Gryphon

Alliance and Horde players will typically access this area via introductory quests given at both Stormwind City and Orgrimmar, respectively. Once the quest is finished, alternative means to return include portals within both those cities, by flight path, or by flying through fatigue.

"Swim" Master locations[]

  • Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Swift Seahorse <Flight Master> in Smuggler's Scar, Kelp'thar Forest

Adjacent regions[]

Inhabitants[]

Beasts

Normal[]

Classification Type
Beast Crabs
Eels
Groupers
Orcas
Seahorses
Serpents
Sharks
Turtles
Giant Sea Giant
Humanoid Gilblins
Makruras
Nagas
Undead Skeletons

Rare mobs Combat[]

Name Type
RepFrame - Alliance Hostile RepFrame - Horde Hostile Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. IconSmall Naga Female Lady La-La Loot
WorldMap-VashjirKelpForest

Resources[]

Trade mining
Trade herbalism
Inv misc pelt wolf 01
Trade fishing
Source Item Skill Level
Herbalism Inv misc herb azsharasveil [Azshara's Veil] 425
Inv misc herb stormvine [Stormvine] 425
Mining
Yhvhyhvh
from Obsidium Deposit
425
Source Item
Cloth (Drop) Inv misc emberweaveclothbolt 01 [Embersilk Cloth]
Skinning Item savageleather [Savage Leather]

Though there are no fishing pools, you can fish in Vashj'ir; 575 fishing is required to fish without catching junk.

Notable Characters[]

Main article: Kelp'thar Forest NPCs

By and large the most important NPC players interact with is Erunak Stonespeaker. Not only is he instrumental in the rescuing of the crews and players from their shattered vessels, he also serves as a quest giver and innkeeper in most locations. Other members of the Earthen Ring can be found with him most of the time also offering quests. Players will recognize Budd Nedreck from their days in Northrend, and he makes some appearances both on the journey to Kelp'thar and within its depths.

Quests[]

Main article: Kelp'thar Forest quests

Players begin by sailing into the zone on a ship of their corresponding faction. Soon enough, trouble ensues, and the ship is destroyed. Players and crew alike are tossed into the unknown depths, captured by naga and hauled off deeper into the waters. All would be lost, if not for the timely intervention of Erunak Stonespeaker, a member of the Earthen Ring. Soon enough he assists players in obtaining their [Sea Legs] and sending them on their way. Most quests within Kelp'thar deal with getting supplies for and rescuing the crews, as well as attacking the naga and obtaining a [Subdued Abyssal Seahorse] mount.

Areas of interest[]

Inv misc idol 05

Points of interest[]

Note: Coordinates are not exact. General locations shown. Locations also depend upon phase.

WorldMap-VashjirKelpForest

Subzones[]

Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. In-game

Additional information[]

Trade archaeology highborne scroll
  • During the World of Warcraft: Cataclysm beta this area was known was Kelp Forest.
  • A great reason to come here rather than Mount Hyjal is to get the underwater mount. Will only work in Vashj'ir however.

Media[]

Videos[]

 	Cataclysm_Kelp_Forest_Zone_Review_-_TankSpot 	 			     	Kelp_Forest_HD_-_World_of_Warcraft_Cataclysm 	 			  

Patch changes[]

  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.0.3a (2010-11-23): Added.

External links[]

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