WoWWiki

This wiki contains inaccurate and out-of-date information. Please head over to https://wowpedia.fandom.com for more accurate and up-to-date game information.

READ MORE

WoWWiki
Advertisement


The buildable Structures in Warcraft III: Reign of Chaos and Warcraft III: The Frozen Throne are land-based, capable of producting military units and aircraft.

Orc Structures[]

Great Hall[]

Great Hall
  • 1500 HP
  • Cost: 385 Gold, 185 Lumber
  • Creates:
    • Peon
  • Unit Upgrades:
    • Pillage
    • Backpack
  • Upgrades to Stronghold

Stronghold[]

Stronghold
  • 1400 HP
  • Cost: 315 Gold, 190 Lumber (upgrade)
  • Creates:
    • Peon
  • Allows:
    • Spirit Lodge
    • Beastiary
  • Unit Upgrades:
    • Pillage
    • Backpack
  • Upgrades to Fortress

Fortress[]

Fortress

Requires Altar of Storms

  • 1800 HP
  • Cost: 325 Gold, 190 Lumber (upgrade)
  • Creates:
    • Peon
  • Unit Upgrades:
    • Pillage
    • Backpack
  • Allows:
    • Tauren Totem

Orc Burrow[]

Orc Burrow
  • 600 HP
  • Cost: 160 Gold, 40 Lumber
  • Feeds: 4 Units

Barracks[]

Barracks
  • 1200 HP
  • Cost: 180 Gold, 50 Lumber
  • Creates:
    • Grunt
    • Troll Headhunter / Berserker
    • Demolisher
  • Unit Upgrades:
    • Berserker Strength (+100 HP, +3 Dmg)
    • Berserker (+100 HP)
    • Troll Regeneration
    • Burning Oil

War Mill[]

War Mill
  • 1000 HP
  • Cost: 205 Gold
  • Unit Upgrades:
    • Melee Weapons
      • Steel
      • Thorium
      • Arcanite
    • Unit Armor
      • Steel
      • Thorium
      • Arcanite
    • Ranged Weapons
      • Steel
      • Thorium
      • Arcanite
    • Spiked Barricades
    • Improved Spiked Barricades
    • Advanced Spiked Barricades

Watch Tower[]

Watch Tower

Requires War Mill

  • 500 HP
  • Cost: 110 Gold, 80 Lumber
  • Range: 80
  • Damage: 16-18

Voodoo Lounge[]

Voodoo Lounge
  • 500 HP*
  • Cost: 130 Gold, 30 Lumber
  • Creates:
    • Healing Salve
    • Scroll of Speed
    • Lesser Clarity Potion
    • Potion of Healing
    • Potion of Mana
    • Scroll of Town Portal
    • Orb of Lightning
    • Tiny Great Hall

Spirit Lodge[]

Spirit Lodge

Requires Stronghold

  • 800 HP
  • Cost: 150 Gold, 150 Lumber
  • Creates:
    • Shaman
    • Troll Witch Doctor
    • Spirit Walker*
  • Unit Upgrades:
    • Shaman
      • Adept Training
      • Master Training
    • Witch Doctor
      • Adept Training
      • Master Training
    • Spirit Walker
      • Adept Training
      • Master Training

Bestiary[]

Beastiary
  • 1100 HP
  • Cost: 145 Gold, 140 Lumber
  • Creates:
    • Raider
    • Kodo Beast
    • Wind Rider
    • Troll Batrider*
  • Unit Upgrades:
    • Ensnare
    • War Drums
    • Envenomed Spears
    • Liquid Fire

Tauren Totem[]

Tauren Totem

Requires Fortress, War Mill

  • 1200 HP
  • Cost: 135 Gold, 155 Lumber
  • Creates:
    • Tauren
  • Unit Upgrades:
    • Pulverize

Altar of Storms[]

Altarofstorms
  • 900 HP
  • Cost: 180 Gold, 50 Lumber
  • Creates:
    • Shadow Hunter*
    • Blademaster
    • Far Seer
    • Tauren Chieftain
  • Allows:
    • Fortress

Human Structures[]

Town Hall[]

Townhall-red
  • 1500/2400 HP
  • Cost: 385 Gold, 205 Lumber
  • Creates:
    • Peasant
  • Unit Upgrades:
    • Backpack
  • Allows:
    • Blacksmith
  • Upgrades to Keep

Keep[]

Keep-red
  • 2000/3200 HP
  • Cost: 320 Gold, 210 Lumber (upgrade)
  • Creates:
    • Peasant
  • 'Unit Upgrades:
    • Backpack
  • Allows:
    • Arcane Sanctum
    • Workshop
    • Gryphon Aviary
  • Upgrades to Castle

Castle[]

Castle-red

Requires Altar of Kings

  • 2500/4000 HP
  • Cost: 360 Gold, 210 Lumber (upgrade)
  • Creates:
    • Peasant
  • Unit Upgrades:
    • Backpack

Barracks[]

HumBarracks
  • 1500/2400 HP
  • Cost: 160 Gold, 60 Lumber
  • Creates:
    • Footman
    • Rifleman
    • Knight
  • Unit Upgrades:
    • Defend
    • Long Rifles
    • Animal War Training (+150 HP)

Farm[]

Farm
  • 500/800 HP
  • Cost: 80 Gold, 20 Lumber
  • Feeds: 6 Units

Altar of Kings[]

Altar of Kings
  • 900/1440 HP
  • Cost: 180 Gold, 50 Lumber
  • Creates:
    • Blood Mage*
    • Archmage
    • Mountain King*
    • Paladin
  • Allows:
    • Castle

Lumber Mill[]

Lumber Mill
  • 900/1440 HP
  • Cost: 120 Gold
  • Allows:
    • Guard Tower
    • Gryphon Aviary
  • Upgrades:
    • Lumber Harvesting
      • Improved (+10 Lumber)
      • Advanced (+10 Lumber)
    • Masonry
      • Improved
      • Advanced
      • Imbued

Scout Tower[]

Scout Tower
  • 300/480 HP
  • Cost: 30 Gold, 20 Lumber
  • Upgrades to Guard Tower
  • Upgrades to Cannon Tower
  • Upgrades to Arcane Tower*

Guard Tower[]

Guard Tower

Requires Lumber Mill

  • 500/800 HP
  • Cost: 70 Gold, 50 Lumber (upgrade)
  • Range: 70
  • Damage: 23-27

Cannon Tower[]

Cannon Tower

Requires Workshop

  • 600/960 HP
  • Cost: 170 Gold, 100 Lumber (upgrade)
  • Range: 80
  • Damage: 90-111

Arcane Tower[]

Arcane Tower
  • 500/800 HP*
  • Cost: 70 Gold, 50 Lumber (upgrade)
  • Ranged: 80
  • Damage: 8-10

Blacksmith[]

Blacksmith

Requires Town Hall

  • 1200/1920 HP
  • Cost: 140 Gold, 60 Lumber
  • Allows:
    • Workshop
  • Unit Upgrades:
    • Melee Weapons
      • Iron
      • Steel
      • Mithril
    • Plating
      • Iron
      • Steel
      • Mithril
    • Ranged Weapons
      • Black
      • Refined
      • Imbued
    • Leather Armor
      • Studded
      • Reinforced
      • Dragonhide

Workshop[]

Workshop

Requires Keep, Blacksmith

  • 1200/1920 HP
  • Cost: 140 Gold, 140 Lumber
  • Creates:
    • Flying Machine
    • Mortar Team
    • Siege Engine
  • Allows:
    • Cannon Tower
  • Unit Upgrades:
    • Flak Cannons
    • Flare
    • Barrage
    • Flying Machine Bombs
    • Fragmentation Shards

Arcane Sanctum[]

Arcane Sanctum

Requires Keep

  • 1050/1680 HP
  • Cost: 150 Gold, 140 Lumber
  • Creates:
    • Priest
    • Sorceress
    • Spell Breaker*
  • Unit Upgrades
    • Priest
      • Adept Training
      • Master Training
    • Sorceress
      • Adept Training
      • Master Training
    • Control Magic
    • Magic Sentry

Gryphon Aviary[]

Gryphon Aviary

Requires Keep, Lumber Mill

  • 1050/1680 HP
  • Cost: 140 Gold, 150 Lumber
  • Creates:
    • Gryphon Rider
    • Dragonhawk Rider*
  • Unit Upgrades:
    • Storm Hammers
    • Cloud

Arcane Vault[]

Arcane Vault
  • 485/776 HP*
  • Cost: 130 Gold, 30 Lumber
  • Creates:
    • Scroll of Regeneration
    • Mechanical Critter
    • Lesser Clarity Potion
    • Potion of Healing
    • Potion of Mana
    • Scroll of Town Portal
    • Ivory Tower
    • Orb of Fire
    • Staff of Sanctuary

Night Elf Structures[]

Tree of Life[]

Treeoflife
  • 1300 HP
  • Cost: 340 Gold, 185 Lumber
  • Creates:
    • Wisp
  • Unit Upgrades:
    • Backpack
  • Damage: 41-50
  • Upgrades to Tree of Ages

Tree of Ages[]

Treeofages
  • 1700 HP
  • Cost: 320 Gold, 180 Lumber (upgrade)
  • Creates:
    • Wisp
  • Unit Upgrades:
    • Backpack
    • Nature's Blessing
  • Allows:
    • Ancient of Lore
    • Ancient of Wind
  • Damage: 49-60
  • Upgrades to Tree of Eternity

Tree of Eternity[]

Treeofeternity

Requires Altar of Elders

  • 2000 HP
  • Cost: 330 Gold, 200 Lumber (upgrade)
  • Creates:
    • Wisp
  • Unit Upgrades:
    • Backpack
    • Nature's Blessing
  • Damage: 60-74

Ancient of War[]

Ancientofwar
  • 1000 HP
  • Cost: 150 Gold, 60 Lumber
  • Creates:
    • Archer
    • Huntress
  • Unit Upgrades:
    • Improved Bows (+20 Range)
    • Marksmanship (+3 Damage)
    • Sentinel
    • Moon Glaive
    • Vorpal Blades
  • Damage: 45-55

Ancient of Lore[]

Ancientoflore

Requires Tree of Ages, Hunter's Hall

  • 900 HP
  • Cost: 155 Gold, 145 Lumber
  • Creates:
    • Dryad
    • Druid of the Claw
    • Mountain Giant
  • Unit Upgrades:
    • Abolish Magic
    • Mark of the Claw
    • Druid of the Claw
      • Adept Training
      • Master Training
    • Hardened Skin
    • Resistant Skin
  • Damage: 41-50

Ancient of Wind[]

Ancientofwind

Requires Tree of Ages

  • 900 HP
  • Cost: 150 Gold, 140 Lumber
  • Creates:
    • Hippogryph
    • Druid of the Talon
    • Faerie Dragon*
  • Unit Upgrades:
    • Hippogryph Taming
    • Mark of the Talon
    • Druid of the Talon
      • Adept Training
      • Master Training
  • Damage: 38-46

Ancient of Wonders[]

Ancientofwonder
  • 450 HP*
  • Cost: 180 Gold, 40 Lumber
  • Creates:
    • Moonstone
    • Lesser Clarity Potion
    • Potion of Healing
    • Potion of Mana
    • Scroll of Town Portal
    • Staff of Preservation
    • Orb of Venom
    • Anti-Magic Potion
  • Damage: 23

Moonwell[]

Moonwell
  • 600 HP
  • Cost: 320 Gold, 210 Lumber
  • Feeds: 10

Altar of Elders[]

Altar of Elders
  • 900 HP
  • Cost: 360 Gold, 210 Lumber
  • Creates:
    • Warden*
    • Demon Hunter
    • Keeper of the Grove
    • Priestess of the Moon
  • Allows:
    • Tree of Eternity

Hunter's Hall[]

Hunters Hall

Requires Tree of Life

  • 1100 HP
  • Cost: 210 Gold, 100 Lumber
  • Unit Upgrades:
    • Strength of the Moon
      • Improved Strength...
      • Advanced Strength...
    • Moon Armor
      • Improved Moon...
      • Advanced Moon...
    • Strength of the Wild
      • Improved Strength...
      • Advanced Strength...
    • Reinforced Hide
      • Improved Reinforced...
      • Advanced Reinforced...
    • Ultravision
    • Well Spring
  • Allows:
    • Ancient of Lore

Chimaera Roost[]

Chimaera Roost

Requires Ancient of Wind, Tree of Eternity

  • 1200 HP
  • Cost: 140 Gold, 190 Lumber
  • Creates:
    • Chimaera
  • Unit Upgrades:
    • Corrosive Breath

Entangled Gold Mine[]

  • 800 HP
  • Cost: N/A

Ancient Protector (rooted)[]

Ancientprotector rooted

Requires Hunter's Hall

  • 600 HP
  • Cost: 135 Gold, 80 Lumber
  • Damage: 49.5 (Ground & Air)
  • Range: 70

Ancient Protector (uprooted)[]

Ancientprotector

Requires Hunter's Hall

  • 600 HP
  • Cost: 135 Gold, 80 Lumber
  • Damage: 29.5 (Ground)

Undead Structures[]

Necropolis[]

NecropolisWCIII
  • 1500 HP
  • Cost: 320 Gold
  • Creates:
    • Acolyte
  • Unit Upgrades:
    • Backpack
  • Feeds: 10
  • Upgrades to Halls of the Dead

Halls of the Dead[]

Halls of the Dead
  • 1750 HP
  • Cost: 320 Gold, 210 Lumber (upgrade)
  • Creates:
    • Acolyte
  • Unit Upgrades:
    • Backpack
  • Allows:
    • Slaughterhouse
    • Temple of the Damned
    • Sacrificial Pit
  • Damage: 11-12
  • Range: 80
  • Feeds: 10
  • Upgrades to Black Citadel

Black Citadel[]

Black Citadel

Requires Altar of Darkness

  • 2000 HP
  • Cost: 325 Gold, 230 Lumber (upgrade)
  • Creates:
    • Acolyte
  • Unit Upgrades:
    • Backpack
  • Damage: 13-15
  • Range: 80
  • Feeds: 10

Crypt[]

Crypt
  • 1300 HP
  • Cost: 200 Gold, 50 Lumber
  • Creates:
    • Ghoul
    • Crypt Fiend
    • Gargoyle
  • Unit Upgrades:
    • Cannibalize
    • Ghoul Frenzy
    • Web
    • Burrow
    • Stone Form

Ziggurat[]

Ziggurat
  • 550 HP
  • Cost: 150 Gold, 50 Lumber
  • Feeds: 10
  • Upgrades to Spirit Tower
  • Upgrades to Nerubian Tower*

Altar of Darkness[]

Altarofdarkness
  • 900 HP
  • Cost: 180 Gold, 50 Lumber
  • Creates:
    • Crypt Lord*
    • Death Knight
    • Dreadlord
    • Lich
  • Allows:
    • Black Citadel

Graveyard[]

Graveyard
  • 900 HP
  • Cost: 215 Gold
  • Unit Upgrades:
    • Unholy Strength
      • Improved Unholy...
      • Advanced Unholy...
    • Unholy Armor
      • Improved Unholy...
      • Advanced Unholy...
    • Creature Attack
      • Improved Creature...
      • Advanced Creature...
    • Creature Carapace
      • Improved Carapace...
      • Advanced Carapace...
  • Allows:
    • Spirit Tower
    • Temple of the Damned
    • Slaughterhouse

Slaughterhouse[]

Slaughterhouse

Requires Halls of the Dead, Graveyard

  • 1200 HP
  • Cost: 140 Gold, 135 Lumber
  • Creates:
    • Meat Wagon
    • Abomination
    • Obsidian Statue*
  • Unit Upgrades:
    • Exhume Corpses
    • Disease Cloud
    • Destroyer*

Temple of the Damned[]

Templeofthedamned

Requires Halls of the Dead, Graveyard

  • 1100 HP
  • Cost: 155 Gold, 140 Lumber
  • Creates:
    • Necromancer
    • Banshee
  • Unit Upgrades:
    • Necromancer
    • Banshee
    • Skeletal Longevity
    • Skeletal Mastery

Sacrificial Pit[]

Sacrificialpit

Requires Halls of the Dead

  • 900 HP
  • Cost: 75 Gold, 150 Lumber
  • Creates:
    • Shade
  • Allows:
    • Boneyard

Boneyard[]

Boneyard

Requires Black Citadel, Sacrificial Pit

  • 1500 HP
  • Cost: 175 Gold, 200 Lumber
  • Creates:
    • Frost Wyrm
  • Unit Upgrades:
    • Freezing Breath

Tomb of Relics[]

Tomb of Relics
  • 475 HP*
  • Cost: 130 Gold, 30 Lumber
  • Creates:
    • Rod of Necromancy
    • Sacrificial Skull
    • Dust of Appearance
    • Potion of Healing
    • Potion of Mana
    • Scroll of Town Portal
    • Orb of Corruption
    • Scroll of Healing

Nerubian Tower[]

Nerubian Tower
  • 550 HP*
  • Cost: 100 Gold, 20 Lumber (upgrade)
  • Damage: 9-10
  • Range: 70
  • Feeds: 10

Spirit Tower[]

Spirit Tower

Requires Graveyard

  • 550 HP
  • Cost: 145 Gold, 40 Lumber (upgrade)
  • Damage: 27-32
  • Range: 70
  • Feeds: 10

Haunted Goldmine[]

Haunted Goldmine
  • 800 HP
  • Cost: 255 Gold, 200 Lumber

Notes[]

External links[]

Advertisement