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For lore, see dwarven flying machine.
For stats in Warcraft III: Reign of Chaos, see Gyrocopter (Warcraft III).


Mechanical flying machine flown by a Dwarven pilot.

Information

Flying Machines have two main purposes: to scout, and to attack air units. If someone is making a lot of air units, use Flying Machines to attack them. Upgrade the Flying Machine to enhance it with more damage.

Flying Machines also act as detectors for invisible units.

Spells and abilities

True Sight (Passive)

PASBTNFlyingMachineTrueSight.png
Reveals nearby invisible units.

Flying Machine Bombs (Passive)

PASBTNHumanArtilleryUpOne.png
Allows Flying Machines to attack land units.
Research Cost Researched At Requirements Upgrade Time
150 WC3gold.gif 100 WC3lumber.gif Workshop Castle 35 sec.

Flak Cannons (Passive)

PASBTNFlakCannons.png
Upgrades the weapons on Flying Machines to give them an area effect damage attack against air units. Unlocks with Keep.
Area of Effect Effect
7.5 7 additional damage.
15 6 additional damage.
32.5 5 additional damage.

The damage dealt by Flak Cannons is affected by both Armor type and value.
So the damage values listed above will actually be double against Light armor,
and 50% more against Unarmored.

Upgrades

BTNHumanMissileUpOne.png
Black Gunpowder
Increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Upgrade Time
100 WC3gold.gif 50 WC3lumber.gif Blacksmith 60 sec.
BTNHumanMissileUpTwo.png
Refined Gunpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 WC3gold.gif 175 WC3lumber.gif Blacksmith Keep 75 sec.
BTNHumanMissileUpThree.png
Imbued Gunpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
250 WC3gold.gif 300 WC3lumber.gif Blacksmith Castle 90 sec.
BTNHumanArmorUpOne.png
Iron Plating
Increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Upgrade Time
125 WC3gold.gif 75 WC3lumber.gif Blacksmith 60 sec.
BTNHumanArmorUpTwo.png
Steel Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
150 WC3gold.gif 175 WC3lumber.gif Blacksmith Keep 75 sec.
BTNHumanArmorUpThree.png
Mithril Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 WC3gold.gif 275 WC3lumber.gif Blacksmith Castle 90 sec.

Patch changes

Patch 1.10 (07/01/2003)
  • Damage vs. air increased to 12-13 from 7-8.
Patch 1.13 (12/17/2003)
  • Hit points increased to 200 from 175.
Patch 1.15 (05/11/2004)
  • Damage vs. air increased to 1d2 + 13 from 1d2 + 11.


World Editor description

Fast moving flying machine. Excellent at scouting, and effective against air units. Can learn the Flying Machine Bombs and Flak Cannons upgrades.

Gallery

Flying Machine- Reforged.jpg

External links


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