Overview
Something cool to wear over your cloth. A long duration self only armor buff that snares and slows attackers.
Functionality
Use
- Casting: Instant
- School: Template:Frost
- Target: Self Only
- Range: N/A
- Duration: 30 minutes; secondary effects 5 seconds
- Cooldown: N/A
Talents
- No Talents directly affect this spell.
- Permafrost, Winter's Chill, Frost Channeling, Frostbite
Notes
- Mages start at level 1 with the first rank of this spell already learned.
- The secondary effects are a 30% snare and a 20% slow
- It is possible for an enemy to resist the secondary effects, which are bundled into one debuff called "Chilled". You'll see "attacking mob resists your Chilled".
- This spell overlaps (canceled and replaced by, since Frost Armor is always lower level) Ice Armor.
Rank Table
Rank | Level | Mana | Description | Cost |
---|---|---|---|---|
1 | 1 | 60 | Increases armor by 30, snares and slows attackers. | Free |
2 | 10 | 110 | Increases armor by 110, snares and slows attackers. | Template:S |
3 | 20 | 170 | Increases armor by 200, snares and slows attackers. | Template:S |
Tips and Tactics
- The snare effect means never having to fight agressive mobs you'd rather run past, assuming they don't resist every time. On foot, a chasing creature will get in 2 or 3 hits (some things run faster and swing faster than others) before you outpace them; mounted characters will be hit a single time before getting away. A very good thing to be able to do.
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