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Gnoll wardens have developed a magical connection with nature and use their powers to keep the other gnolls in line. Gnollwardens are the mystics of gnoll society, born attuned with the power of nature
and able to tap into it for magical effects. They have a gleam of wicked intelligence in their close-set eyes. They are both feared and
envied in gnoll society. They exist outside the normal power structure
and can operate with a kind of impunity - though they remain subject to
the influence of gnoll brutes. Wardens tend to be marked as different by shade of their fur, which is often a strange color such as white, whitish-gray or purple, which pokes out through the many holes of the old leather robes they wear. Gnoll wardens rely on their mystic abilities in combat to give them an edge.
They avoid melee when possible, but are not afraid to mix it up and
break bones if necessary. The nature of their magical connection makes
wearing armor impossible, but also allows the gnoll warden to perform a
number of magical effects.[1](MoM 50, 53)
Removes all buffs from a target unit, and slows its movement speed by a factor of 5. Purged units will slowly regain their movement speed over 5 seconds. Deals 400 damage to summoned units.
Duration
Cooldown
Effect
5 sec.
5 sec.
Spells removed, Movement Speed slowed, 400 damage to summoned units.