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Main article: Faction Champions

Gorgrim Shadowcleave is a Horde frost-based death knight and is one of the possible opponents for Alliance in the Faction Champions battle in the Trial of the Crusader raid instance.

10-player abilities[]

  •   [Death Coil]—Fire a blast of unholy energy, causing 4625 to 5375 Shadow damage to an enemy target or healing 6937 damage from a friendly Undead target.
  •   [Frost Strike]—Instantly strike the enemy, causing 60% weapon damage plus 150 as Frost damage. Can't be dodged, blocked, or parried.
  •   [Icy Touch]—Chills the target for 3355 to 3645 Frost damage and infects them with Frost Fever, a disease that deals 1388 to 1612 damage every 3 sec and reduces melee and ranged attack speed by 14% for 15 sec.
  •   [Chains of Ice]—Shackles the target with frozen chains, reducing their movement to 5% of normal. The target regains 10% of their movement each second for 10 sec.
  •   [Death Grip]—Harness the unholy energy that surrounds and binds all matter, drawing the target toward the death knight and forcing the enemy to attack the death knight for 3 sec.
  •   [Icebound Fortitude]—The Death Knight freezes his blood to become immune to Stun effects and reduce all damage taken by 45% for 12 sec.
  •   [Strangulate]—Strangulates an enemy, silencing them for 5 sec, and deals 180 Shadow damage at the end of the effect.

25-player abilities[]

  •   [Death Coil]—Fire a blast of unholy energy, causing 5550 to 6450 Shadow damage to an enemy target or healing 8325 damage from a friendly Undead target.
  •   [Frost Strike]—Instantly strike the enemy, causing 80% weapon damage plus 200 as Frost damage. Can't be dodged, blocked, or parried.
  •   [Icy Touch]—Chills the target for 3834 to 4166 Frost damage and infects them with Frost Fever, a disease that deals 1388 to 1612 damage every 3 sec and reduces melee and ranged attack speed by 14% for 15 sec.
  •   [Chains of Ice]—Shackles the target with frozen chains, reducing their movement to 5% of normal. The target regains 10% of their movement each second for 10 sec.
  •   [Death Grip]—Harness the unholy energy that surrounds and binds all matter, drawing the target toward the death knight and forcing the enemy to attack the death knight for 3 sec.
  •   [Icebound Fortitude]—The Death Knight freezes his blood to become immune to Stun effects and reduce all damage taken by 45% for 12 sec.
  •   [Strangulate]—Strangulates an enemy, silencing them for 5 sec, and deals 180 Shadow damage at the end of the effect.

External links[]

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