Halls of Lightning
Halls of Lightning loading graphic
The Halls of Lightning bosses
Halls of Lightning is the level 79-80 five-man wing of Ulduar in the Storm Peaks.
The Halls of Lightning is located in the eastern part of the enormous titan city of
Ulduar. Here the treacherous Loken — a fallen servant of the Pantheon and former prime sentinel — mass-produces iron vrykul on behalf of his dark master's sinister plans. Loken himself guides his forces from his throne, guarded by storm elementals and fire elementals with his most powerful servants and commanders near his side.
Hardened Steel Skycaller Ranged fighter that deals physical damage and can use
Impact Multi-Shot, which hits his target and up to 2 nearby allies -- so 3 people total -- knocking them all back.
Hardened Steel Reaver Deals physical damage and occasionally uses
Hardened Steel Berserker Deals physical damage and can use
Hurl Weapon for ranged fighting.
Blistering Steamrager Deals fire damage with the abilities
Scald and Steam Blast
Unbound Firestorm Deals physical damage with
Swing and some fire damage using Lava Burst.
Immune to fire damage.
Titanium Thunderer Deals physical damage with
Swing and Throw.
Titanium Vanguard Deals physical damage. Will randomly charge a ranged party member, and can also apply a minor poison DoT.
Titanium Siegebreaker Deals physical damage and occasionally uses a
Penetrating Strike that will ignore armor dealing 100% weapon damage.
Stormforged Runeshaper Deals both physical and nature damage. Uses
Charged Flurry, where he whirls in a circle dealing damage to all nearby enemies and hits a random target with nature damage.
Stormforged Mender Deals physical damage and can use
Hammer Blow, which does additional damage and reduces the movement speed of their target by 65% for 5 seconds.
Stormforged Construct Deals physical and nature damage. Uses:
Forked Lightning - inflicts nature damage in a cone in front of the caster
Runic Focus - immobilizes his target for 6 seconds and deals nature damage Rune Punch - deals about 3k of physical damage.
Stormforged Sentinel Deals physical damage.
Stormforged Giant Deals physical and nature damage. Uses:
Stormbolt - Deals about 3.7k nature damage.
Thunderstorm - Deals about 4.3k nature damage to all nearby enemies, knocking them back. Soul Strike - Deals physical damage to a single target and reduces all healing done to the target by 50% for 5 seconds.
Stormforged Lieutenant Deals physical damage. Can also heal Iron Vrykul using
Renew Steel, which repairs 10% every 2 seconds for 6 seconds.
Stormfury Revenant Deals physical and nature damage. Uses
Electro Shock which shocks an enemy and places a DoT on them, and Thunderbolt which deals about 3.2k nature damage to his target and any nearby allies.
Storming Vortex Deals mostly nature damage using
Main article: Halls of Lightning loot
All Bosses - Paladin Tanking Perspective
[How to] Heroic: Halls of Lightning.
More guides here