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Summons a Water Totem with 10% of the caster's health at the feet of the caster for 10 sec. The Healing Tide Totem pulses every 2 sec, healing all party or raid members within 40 yards for x.
Summons a Water Totem with 10% of the caster's health at the feet of the caster for 10 sec. The Healing Tide Totem pulses every 2 sec, healing all party or raid members within 40 yards for x.
Healing Tide Totem is a shaman ability available at level 65 for those with the Restoration specialization.
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 6.0.2 (14-October-2014): Healing Tide Totem now heals all party or raid members, but amount healed per target has been reduced to compensate.; Totems will no longer cause hostile creatures to enter combat with the Shaman based on proximity.
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 5.4.0 (10-Sep-2013): Healing Tide Totem is no longer a talent and is a baseline ability for all Shamans. Additionally, this totem will now heal 12 raid members (up from 5) when used in a 25-player instance.
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 5.1.0 (27-Nov-2012): All totems are now considered spells, and summoning totems can be prevented by silencing effects. Searing Totem, Magma Totem, and Fire Elemental totems fall into the Fire school, while all other totems fall under the Nature school.
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 4.2.0 (2011-06-28): All healing critical strikes now heal for 2 times a normal heal (+100%), up from 1.5 times a normal heal (+50%).
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