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Health is one of the primary battle pet stats.[1] It represents the amount of damage a battle pet can take before dying.

Post-death[]

Some families can "resurrect" or "revive" after first death (first time reaching 0 health or lower):

  • Lua error in package.lua at line 80: module 'Module:Petfamilylink/link_icon_data.json' not found. revive with some small percentage (?%) of restored health for 1 round and die for that match regardless of health.
  • Lua error in package.lua at line 80: module 'Module:Petfamilylink/link_icon_data.json' not found. will resurrect with some small percentage (?%) of restored health and will continue to fight until they reach 0 or below again.

Example abilities that affect health[]

Note: This is a generic section stub. You can help expand it by clicking  Edit to the right of the section title.

References[]

  1. ^ Blizzard Entertainment 2012-07-13. Pet Battle System. Official World of Warcraft: Mists of Pandaria site (US). Archived from the original on 2012-10-16.
       Blizzard Entertainment 2012-07-13. Pet Battle System. Official World of Warcraft: Mists of Pandaria site (EU). Archived from the original on 2012-10-22.

See also[]

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