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Spell shadow lifedrain.png
  • Hemorrhage
  • Melee   range
  • 30 Energy
  • Instant
  • Requires Melee Weapon
  • An instant strike that deals 65% Physical damage (increased 40% if a dagger is equipped), and causes the target to bleed for an additional x damage over 24 sec. Awards 1 combo point.

    Replaces Sinister Strike.
Usable by
Casting timeInstant
Cooldown (GCD 1 sec)
Level required10
Other information
RequirementsRequires Melee Weapon
Related debuff
Spell shadow lifedrain.png
  • Hemorrhage
  • Suffering X damage every 5 sec.
  • Duration: 24 seconds
TCG image

Hemorrhage is a rogue ability learned at level 10 for those with the Subtlety specialization. It is an instant strike, dealing 65% physical damage (+40% if a dagger is equipped) as well causing a bleed effect on the target. It replaces [Sinister Strike], also awarding one combo point.

Modified by

Patch changes

  • World of Warcraft: Warlords of Draenor Patch 6.0.2 (14-October-2014): Hemorrhage’s periodic damage is now based on attack power (instead of the initial strike's damage), and ticks every 2 seconds. Damage has been adjusted to compensate.
  • World of Warcraft: Mists of Pandaria Patch 5.4.0 (10-Sep-2013): Hemorrhage now deals 160% weapons damage (up from 140%); 232% weapons damage if a dagger is equipped (up from 203% for daggers).
  • World of Warcraft: Cataclysm Patch 4.2.0 (2011-06-28): Hemorrhage base damage has been increased by 40%.
  • World of Warcraft: Wrath of the Lich King Patch 3.3.3 (2010-03-23): If the rogue has a dagger equipped, this ability now deals 160% weapon damage instead of 110%.
  • World of Warcraft: The Burning Crusade Patch 2.3.2 (2008-01-08): Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells. Weapon damage reduced from 125% to 110%, but the damage debuff has been increased. This ability now correctly does additional damage when its debuff has already been applied.
  • World of Warcraft: The Burning Crusade Patch 2.3.0 (13-Nov-2007): This ability now does 125% of weapon damage.
  • World of Warcraft Patch 1.11.0 (20-Jun-2006): Your damage over time effects will no longer consume charges of Hemorrhage.

External links