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Holy Shock
Spell holy searinglight
  • Holy Shock
  • 40 yd  range
  • 6 sec cooldown
  • 7.35% of base mana
  • Instant cast
  • Deals x Holy damage to an enemy, or x healing to an ally, and grants 1 Holy Power.

    Holy Shock has double the normal critical strike chance.

    Enhanced Holy Shock (Level 92+)
    Your Holy Light and Flash of Light have a 10% chance to cause your next Holy Shock to not trigger a cooldown.
Usable by
ClassPaladin
Properties
TypeOffensive or Utility
SchoolHoly
Casting timeInstant cast
Cooldown6 sec (GCD 1.5 sec)
Talents
SpecializationHoly
Level required10
TCG image

Holy Shock is a paladin ability learned at level 10 for those with the Holy specialization. It is a Holy-based spell. Depending on your target, it does either direct damage or healing.

Modified by[]

Talents
Core abilities
Holy (Paladin) Holy specialization abilities

Tips[]

  • Holy Shock is a unique instant cast spell. It can be used either as a "clutch" heal or a powerful "nuke" spell.
  • Holy Shock should be used on cooldown since it's a Holy Paladin's primary source of Holy Power.
  • As a spell from the Holy School, using it offensively with [Righteous Fury] can generate needed aggro when off-tanking. A quick jolt of holy energy with at least 160% aggro generation will grab attention.
  • This ability was significantly buffed in the 3.0 patch so that it can now be a reliable spell in any healing rotation.

Origin[]

  • In Warcraft III the paladin hero's Holy Light spell healed friendly living units and damaged enemy undead units. Considering this, some may view Holy Shock as a variation of WC3 Holy Light.

Patch notes[]

  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 6.1.0 (24-Feb-2015): Holy Shock damage has increased by 50%.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 6.0.2 (14-October-2014): Holy Shock now has twice the normal chance to critically strike (instead of having an additional 25% chance to critically strike).
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 5.4.0 (10-Sep-2013): Holy Shock's mana cost has been reduced by 50%.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 5.0.5 (11 September 2012): Holy Shock’s base damage has been reduced, and its spellpower coefficient has been increased.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.2.0 (2011-06-28): Holy Shock mana cost has been decreased to 7% of base mana, down from 8%.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.0.6 (8-Feb-2011): Crusader Strike, Holy Shock, and Hammer of the Righteous no longer incorrectly grant Holy Power from a missed attack.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found./Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.0.2 (14-Oct-2008): Holy Shock (Holy) range changed to 20/40 yards when used on enemies/friends respectively, cooldown reduced to 6 seconds.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 2.4.0 (25-Mar-2008): Casting lower ranks of these spells is now properly penalized like other healing and damage effects.; The healing, damage, and mana cost of this spell have all been increased.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 1.10.2 (02-May-2006): Bug fix: Now guaranteed to crit when used offensively while Divine Favor is active.

External links[]


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