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Hydrospawn is a level 57 elite water elemental mini-boss in the East Wing of Dire Maul.

Background[]

Hydrospawn is the only non-nature or arcane elemental in Dire Maul. No explanation is given for his presence.

Hydrospawn must be killed for the quest to teach mages how to conjure level 55 water.

Abilities[]

  • Massive Geyser - Summons a massive geyser, knocking a target high into the air.
  • Riptide - Knocks back anyone within a 10 yard radius, dealing 85 to 115 Frost damage. Also disarms all targets hit for 4 sec.
  • Submersion - Reduces the Stamina of nearby enemies by 10 for 1 min.
  • Summon Hydroling - Summons a Hydroling to assist the caster.

Strategy[]

During the fight, he will summon mini water-elementals to help him. It's best to ignore these and continue to kill him, as they don't deal too much damage.

Quests[]

Loot[]

Inv misc ticket tarot elemental 01
Inv jewelry necklace 03
Inv boots 08
Inv axe 17
Inv pants 04
Inv boots 05
Inv potion 28


In Cataclysm, all Dire Maul loot will be updated to meet a lower level range.


Inv pants 04
Inv boots 05
Inv jewelry necklace 03
Inv boots 08
Inv axe 17
Inv potion 28


Patches and hotfixes[]

Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 1.3.0 (07-Mar-2005): Added

External links[]

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