Ice Trap | |
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Usable by | |
Class | Hunter |
Properties | |
Type | Utility |
School | Frost |
Casting time | Instant cast |
Cooldown | 30 sec (GCD 1 sec) |
Level required | 46 |
Related debuff | |
TCG image |
Ice Trap is a hunter ability learned at level 46. It is an AoE slowing trap that affects multiple targets at once. Especially in PvP, this is great for slowing groups of charging enemies or flag carriers and their allies. Like other hunter traps, it can be launched using [Trap Launcher].
Modified by[]
- Survival specialization
Patch changes[]
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 6.1.0 (24-Feb-2015): Enhanced Traps now reduces the cooldown on all traps by 33% (down from 50%).
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 5.1.0 (27-Nov-2012): The snare provided by Ice Trap is now more responsive when enemies enter or leave the area of effect, and its effective area more closely matches the visual effect.
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.2.0 (2011-06-28): Traps now scale with hunter stats such as hit, expertise, spell penetration and attack power as intended.