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Improved Blood Presence
Spell deathknight bloodpresence
  • Improved Blood Presence (Passive)
  • Passive
  • Blood Presence now increases all damage dealt by 15%, and also reduces the chance that you will be critically hit by melee attacks by 6%.
Usable by
ClassDeath knight
Properties
SchoolPhysical
Casting time
  • Passive
  • Talents
    SpecializationBlood
    Level required64

    Improved Blood Presence is a death knight ability learned at level 64 for death knights with the blood specialization.

    Patch changes[]

    • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 6.0.2 (14-October-2014): Improved Blood Presence now increases all damage dealt by 15%, instead of increasing rune regeneration rate.
    • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 5.4.0 (10-Sep-2013): Fixed a bug that caused Improved Blood Presence and Runic Corruption to incorrectly increase activation rates of some trinkets and effects.
    • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 5.0.4 (28-August-2012): Updated.
    • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found./Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.0.1 (12-Oct-2010): Changed, now reduces chance to be critically hit by melee attacks and reduces damage taken in other Presences.
    • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.1.0 (14-Apr-2009): Added, replaced Blood Aura.

    External links[]


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