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For the subzone of Mount Hyjal, see The Inferno.
For the warlock talent, see Inferno (warlock talent).
Spell shadow summoninfernal.png
  • Inferno
  • 30 yd  range
  • 10 minutes cooldown
  • 80% of base mana
  • 1.5 sec cast
  • Reagents: [Infernal Stone]
  • Reagents: [Infernal Stone]
  • Summons a meteor from the Twisting Nether, causing 200 Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 1 min.
Usable by
Casting time1.5 sec cast
Cooldown10 minutes
Other information
Related debuff
Spell frost stun.png
  • Inferno Effect
  • Stunned.
  • Duration: 2 seconds
The master of every infernal worries not about its death, but that it might survive too long. [1]

Inferno is an warlock AoE spell that summons an infernal and requires an [Infernal Stone]. Once in the infernal is summoned, it will automatically be under the effects of Enslave Demon for one minute, after which it will die. Inferno has a cooldown period of ten minutes. An Inferno has a permanent Immolation aura that breaks CC. In Alterac Valley players tend to over estimate an Infernal's strength and can be used as a rather effective distraction target.

Inferno has a 100% spell power coefficient.


This spell can be learned from [Grimoire of Inferno] or the quest N Warlock} [55] Kroshius' Infernal Core. However it is much easier for high level warlocks to get this spell through the book rather than the quests. The book has a roughly 3% drop rate from Scarshield Warlocks in Lower Blackrock Spire, and should drop after 1 or 2 runs.


World of Warcraft: Cataclysm This section concerns content exclusive to Cataclysm.

Inferno will no longer replace your current minion. Instead, the Infernal will attack the target of Bane of Agony or Bane of Doom.

Patch changes

  • World of Warcraft: Wrath of the Lich King/ World of Warcraft: Cataclysm Patch 4.0.1 (12-Oct-2010): Removed. The infernal is now summoned through the spell Summon Infernal.
  • World of Warcraft: Wrath of the Lich King Patch 3.3.0 (08-Dec-2009): The cooldown on this summoning spell has been reduced from 20 minutes to 10 minutes. Cannot be used in Arenas.
  • World of Warcraft: Wrath of the Lich King Patch 3.0.3 (04-Nov-2008): The Infernal now despawns instead of needing to be re-enslaved. Now stays up 1 minute, down from 5. Can now be cast indoors as well as outside.
  • World of Warcraft Patch 1.7.0 (13-Sep-2005): The stun effect can now be resisted. Tooltip updated to reflect enslave duration after the initial summon.
  • World of Warcraft Patch 1.5.0 (2005-06-07): The summoned Infernal will now be enslaved for 5 minutes before turning on its summoner.
  • World of Warcraft Patch 1.4.0 (2005-05-05): Can now be learned from N Warlock} [55] Kroshius' Infernal Core.
  • World of Warcraft Patch 1.3.0 (07-Mar-2005): The duration the Infernal is enslaved when first summoned has been increased. The area of effect damage caused by the Inferno spell, and all threat generated by it, will now originate from the Infernal. The Infernal will now immediately attack targets within the radius of the spell.


External links