Junkboxes are one type of loot that a rogue can pickpocket from a monster. The type of junkbox (and the money/loot contained within) will improve with the monster in question's level.
Junkboxes (from Pickpocket) | ||||||
---|---|---|---|---|---|---|
Item Level | Item | Mob Level | Lockpicking Skill | Character Level | ||
20 | [Battered Junkbox] | 22-32 | 1 | 20 | ||
30 | [Worn Junkbox] | 32-42 | 70 | 20 | ||
40 | [Sturdy Junkbox] | 42-52 | 175 | 35 | ||
50 | [Heavy Junkbox] | 52-60 | 250 | 50 | ||
60 | [Strong Junkbox] Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. | 61-70+ | 300 | 60 | ||
70 | [Reinforced Junkbox] Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. | 71+ | 350 | 70 | ||
80 | [Flame-Scarred Junkbox] Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. | 78+ | 400 | 80 |
Battered Junkboxes[]
Battered Junkboxes are the first junkboxes that rogues will encounter on their pickpocketing spree. These usually contain no more than a few copper and an item of mundane or Vendor Trash worth, i.e. a Pocket Watch or Frayed Knot, though they may occasionally contain minerals or a Healing potion or a Poison for use on the Rogue's weapons.
Worn Junkboxes[]
Worn Junkboxes found on 30+ mobs are noticeably more valuable. From the mobs in the Desolace zone, these junkboxes contain rogue poisons, ability materials, Healing Potions, and a higher money content.