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This is a list of known murloc territories and villages.

Eastern Kingdoms[]

Common murloc[]

Grimscale tribe[]

These murlocs pillaged Captain Kelisendra's ship cargo.

Vile Fin tribe[]

These Murlocs come in to conflict with both the Rot Hide gnolls and persistent Forsaken. To the south in Silverpine Forest, the Vile Fins build huts and villages along the shore and upon the islands of Lordamere Lake.

Torn Fin tribe[]

These lonely murlocs eke out an existence on the southern shores of the region.

  • Location: Hillsbrad Foothills (coastal)
  • Levels: 28-32
  • Types: Coastrunner, Muckdweller, Oracle, and Tidehunter
  • Famous/Named: IconSmall MurlocScargil (rare)

Bluegill tribe[]

These are the only regions in Khaz Modan that are hospitable to the murlocs' aquatic nature. The vast fens and sticky marshes are home to the Bluegill tribe, who are constantly hunted by adventurers issuing out of Menethil Harbor.

  • Location: Loch Modan,Wetlands (coastal, marshland)
  • Levels: 10-14 in Loch Modan, 20-29 in Wetlands.
  • Types: Forager, Muckdweller, Oracle, Puddlejumper, Raider, and Warrior
  • Famous/Named: IconSmall MurlocGobbler (Bluegill Marsh, Wetlands - quest) , IconSmall MurlocWhitefinLua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. (southern part of lake Loch in Loch Modan)

Saltscale tribe[]

This is an especially vicious breed of murlocs.

Murkgill tribe[]

  • Location: Stranglethorn Vale (lake)
  • Levels: 35-37
  • Types: Forager, Hunter, Lord, Oracle, and Warrior
  • Famous/Named: IconSmall MurlocGluggle (rare)

Marsh tribe[]

The Marsh tribe lives to the south and east of the ancient temple that lies in the fens.

  • Location: Swamp of Sorrows (marshland)
  • Levels: 41-45
  • Types: Flesheater, Inkspewer, and Oracle
  • Famous/Named: IconSmall MurlocSwamp Talker (level 50, quest), IconSmall MurlocFingat (level 43, rare, and very tiny), IconSmall MurlocJarquia (level 46, quest)

Greengill tribe[]

A physically-small tribe located on the southeastern part of the Isle of Quel'Danas.

They are neutral, but are being mind-controlled by the naga.

Kalimdor[]

Greymist tribe[]

Siltfin tribe[]

Blacksilt tribe[]

  • Location: Bloodmyst Isle
  • Levels: 11-17
  • Types: Shorestriker, Seer, Scout, Forager, Tidecaller, and Warrior

Saltspittle tribe[]

Blindlight tribe[]

Mirefin tribe[]

Storm Bay tribe[]

  • Live in the Bay of Storms in Azshara.
  • Levels: 51-55
  • Types: Oracle, Warrior

Arkkoran[]

These murlocs live in or near the Temple of Arkkoran in Azshara.

They are among the children of the sea that guard Lord Arkkoroc, along with Arkkoran Pincers and Clackers.

  • Levels: 53-55
  • Types: Oracle, Muckdweller

Northrend[]

Chillmere tribe[]

White Shark tribe[]

The White Sharks are an important force on the stretch of coast closest to Valgarde, and have more frequent dealings with surface-dwellers than many other murloc tribes.[1] (LoM 136)

Winterfin tribe[]

Elsewhere[]

Wide Grin tribe[]

Turquoise-skinned with yellow bellies, these murlocs all bear red tattoos of slitted eyes above wide toothy grins. Some paint the symbol across their bodies as well. This tribe is supposed to be particularly ferocious and intelligent, and its members wield some of the best equipment. They usually content themselves by mincing rival murloc tribes. [1] (LoM 160-161, 163-164)

  • Location: an island near Broken Isles.
  • Types: Warrior, Rogue, and Shaman
  • Famous/Named: IconSmall MurlocOgloop, IconSmall MurlocIpwoom

Lostfin tribe[]

Dark Ray tribe[]

Ripfang tribe[]

Tidewalker tribe[]

  • Location: Serpentshrine Cavern
  • Levels: 71 (elite)
  • Types: Warrior, Shaman, Lurker, Hydromancer, and Depth-Seer

Underworld Minions[]

This organization of murlocs worshiped a banshee or naga named Sea Witch. The group used to have an underground lair, but it collapsed when Thrall escaped their dungeon. These were the first murlocs introduced (chronologically) into the Warcraft universe. Surprisingly, other members of the Underworld Minions included ghosts, golems, spiders, skeletons, gnolls, salamanders, and sludges.

These are the units found in the Warcraft III prologue called Exodus of the Horde that served as the demo for Warcraft III: Reign of Chaos. They were not in the retail version of Warcraft III: Reign of Chaos' "prologue campaign", but were later included with the re-release in the Warcraft III: The Frozen Throne "custom campaign".

  • Heroes
    • Sea Witch (Mystical hero adept at attacking from afar and destroying buildings.)
    • IconSmall MurlocMurloc High Sorcerer (Mystical hero adept at attacking from afar.)
  1. ^ a b c d e LoM, 136