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Lightning Overload
Spell nature lightningoverload
  • Talent
  • Lightning Overload
  • {{{cast_time}}} sec cast
  • Requires Shaman
  • Gives your Lightning Bolt and Chain Lightning spells a 11n% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Usable by
ClassShaman
Properties
TypeN/A
SchoolN/A
Casting timeUnknown sec cast
CooldownNone/Global Cooldown
Requirements
LocationN/A
Level required35

Lightning Overload is a passive talent that gives your Lightning Bolt and Chain Lightning spells {11/22/33}% chance to cast a second, similar spell on the same target with no cost. This second spell is instant, causes half damage and no threat.

Rank table[]

Notes[]

  • Spells cast due to this talent behave completely equal to their base spells.
  • The net effect of this talent (maxed) is a 16.5% average damage increase for the lightning spells. (.5 damage * .33 chance = .165)
  • LO procs seem to be able to proc LO as well , while the damage the resulting spell does is still calculated as half of the original one.

Patch changes[]

  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Hotfix (2009-05-14): "The chance for the Lightning Overload talent to be triggered is being increased from 7/13/20% to 11/22/33%."
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 2.3.0 (13-Nov-2007): (Elemental) now has a 4/8/12/16/20% chance to occur and the additional spell causes half damage and no additional threat.
                Prior to that the chance was {1/2/3/4/5}%, but spell's damage was not halved.

External links[]


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