Mage abilities come in three schools of magic: Arcane, Fire, and Frost, which are affected by their specialization abilities and talent choices. Mage spells are also usually delineated by their purpose: direct damage, area of effect damage, and utility. Mages are also the only class with the ability to teleport themselves or their group members to the variety of the capital cities.
The spells themselves can be classified quite easily by the school they are in. Most Fire spells will have the purpose of heavily damaging an opponent, while the majority of Frost spells are weaker, but usually with an inherent snare built in, which allows them a greater modicum of control. Arcane consists of many of the utility spells, while also supporting either of the other trees through the usage of talent trained abilities.
Core abilities[]
- Note: Players technically start in Frost spec; if a player chooses another specialization at level 10, the following are removed: Frostbolt. Arcane magi lose Fire Blast.
Ability | Min Level |
---|---|
Frostbolt | Starts with |
Fire Blast | 3 |
Frost Nova | 5 |
Polymorph | 8 |
Conjure Refreshment | 13 |
Blink | 16 |
Ability | Min Level |
---|---|
Counterspell | 22 |
Slow Fall | 38 |
Ice Block | 50 |
Spellsteal | 70 |
Time Warp | 80 |
Extra spells[]
These spells are alternate versions of trainable spells, meaning they don't affect functionality, but they merely possess a different icon or other cosmetic change. They are learned through books or given as quest rewards.
Ability | Min Level | Taught by |
---|---|---|
Polymorph | 60 | [60] Fragmented Magic from Archmage Xylem in Azshara. |
Polymorph | 60 | Tome of Polymorph: Rabbit from the Noblegarden event. |
Polymorph | 60 | Tome of Polymorph: Turtle from Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Gahz'ranka in Zul'Gurub. |
Polymorph | 60 | Tome of Polymorph: Black Cat for 2500 from Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Endora Moorehead in Dalaran at neutral Kirin Tor reputation. |
Spells by function[]
Damage spells[]
- Single-target Damage
[Frostbolt] (frost spec) for ice-based single target damage (and a snare); [Fire Blast] for instant fire damage (and brief cooldown); [Fireball] (fire spec) for a big whopper of fire damage. [Scorch] (talent) is another fire-based spell which has a short casting time and does good damage. [Arcane Missiles] (arcane spec) are channeled over 2 seconds, with five waves of arcane damage fired.
[Pyroblast] (fire spec) is a slow-casting, huge Fireball with a large DoT component.
- Area of effect damage
This category of spells includes your first AoE spell: [Arcane Explosion], an instant cast arcane point blank area of effect; [Blizzard], a channeled ground target area of effect cold spell; and [Flamestrike], a fire-based ground target area of effect spell.
Defensive spells[]
- Snares and roots
[Frostbolt] (frost spec) slows the enemy, and [Frost Nova] is a point blank area of effect root which also inflicts a small amount of damage.
[Frost Armor] gives the Mage both spell haste buff and a reactive debuff to enemies that hit the Mage in melee. Attackers are slowed.
Arcane mages can get [Slow], which slows attackers by 50% and also increases enemy casting time by 50%.
- Crowd control
[Polymorph] allows the Mage to turn a Humanoid, Beast or Critter into a sheep, pig, turtle, penguin or black cat (depending on the spell and glyph used) for a certain amount of time.
- Damage absorption
With talents, [Ice Barrier] can be acquired. It's an instant cast shield that protects you from all damage types up to a limit or 1 minute, whichever comes first. It has a short cooldown (30 seconds).
Utility spells[]
[Slow Fall] - a "defensive" spell of sorts - protects against falling damage.
- Buffs
Mages have [Arcane Brilliance], which offers a buff to spell power and critical strike chance.
- Conjuration
[Conjure Mana Gem] gives you a stone that acts as a free mana potion on a separate cooldown from your other potions. These stones can not be shared. [Conjure Refreshment] and [Conjure Refreshment Table] can also be used for restoring health and mana, and is an important preparation for reducing downtime for a solo mage or an entire raid.
- Evocation
The fastest way to regenerate your mana, [Evocation] can refill the majority of your mana bar (60%) over the course of its 6 second cast. Be sure not to be at risk of getting hit, since this is a channeled effect.
Teleport Spells[]
- Self
This includes the Teleport: <Capital City> spells as well as [Blink].
- Portals
Creates a portal that can be clicked to instantly move your group to a friendly city.
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