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This article is primarily about follower missions. See naval missions for ship missions.

A Mission is like a quest, but for a Garrison follower. The follower gains experience from completing a mission, but the player could also get a reward, depending on the mission.

The length of mission depends on the type of mission chosen, ranging from less than an hour to a week, but most are less than 12 hours. Missions can also be run while the player is offline.

Each follower, depending on race, class and spec, has different abilities and scenarios that are best suited for them, such as a character who can taunt or a character who works better in a group.

Types

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Any of these types can come as a Rare! mission.

  • Combat Combat mission
  • Exploration Exploration mission
  • Logistics Logistics mission
  • Bonus Naval mission
    • Bonus Ship-bonus mission
    • Combat Ship-combat mission
    • Legendary Ship-legendary mission
    • Oil Ship-oil mission
    • Blockade-alliance Ship-siege mission - Alliance
    • Blockade-horde Ship-siege mission - Horde
    • Blockade-ironhorde Ship-siege mission - Iron Horde
    • Training Ship-training mission
    • Treasure Ship-treasure mission
  • Patrol Patrol mission
  • Blacksmithing Profession mission
    • Alchemy Alchemy mission
    • Blacksmithing Blacksmithing mission
    • Enchanting Enchanting mission
    • Engineering Engineering mission
    • Inscription Inscription mission
    • Jewelcrafting Jewelcrafting mission
  • Training Training mission
  • Treasure Treasure mission

Characteristics

Main article: Mission threat

Characteristics of missions, also known as mission threats.

Counters

Main article: Mission counter
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[edit this group]


Environments

Main article: Mission environment threat
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  • Desert
  • Forest
  • Jungle
  • Mountains
  • Plains
  • Snow
  • Swamp
  • Town
  • Underground

Mob threats

Main article: Mission mob threat
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  • Aberration (Void creature)
  • Arakkoa
  • Beast
  • Breaker (Draenor giant)
  • Demon
  • Fury (elemental)
  • Ogre
  • Primal (nature)
  • Undead

Rewards

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Players send their followers on missions for varied purposes. Successful missions will give you the resources you need to keep developing your Garrison, but you'll also have the chance to acquire powerful loot or resources for your character, and your followers can gain bonus experience for certain missions they run.

The resources you acquire during missions include both existing crafting reagents and Garrison-specific materials. For example, if you assign a follower to a mining mission, you could receive ore, but you might also unearth garrison resources, a new kind of resource used to construct and upgrade buildings.

Reward types

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Notes

  • Missions with an Xp icon XP icon will award bonus follower XP, if the the follower is level appropriate.
  • Followers below required mission level or item level will display a warning icon that they will get less follower XP from the mission.

Patch changes

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See also

External links

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