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Overpower
Inv sword 05
  • Overpower
  • Melee   range
  • 10 Rage
  • Instant
  • Requires Warrior (Arms)
    Requires level 15
    Requires Melee Weapon
  • Overpowers the enemy, causing 375% Physical damage. Cannot be blocked, dodged or parried, and has a 60% increased chance to critically strike.

    All your melee attacks have a chance to activate Overpower.
Usable by
ClassWarrior
Properties
TypeOffensive
SchoolPhysical
Casting timeInstant
Cooldown (GCD 1 sec)
Talents
SpecializationArms
Level required15
Other information
RequirementsRequires Warrior (Arms)
Requires level 15
Requires Melee Weapon
TCG image
Stop moving so I can crush you!
- Lord Benjamin Tremendouson (TCG)

Overpower is an Arms Warrior talent that can be chosen at level 15.

Notes[]

Overpower is very useful against Rogues who use Evasion or Riposte (Outlaw Rogue) or other Arms Warriors when they use Die by the Sword as it cannot be dodged or parried. Overpower is best used after Colossus Smash since Overpower has a high chance to crit.

Patch changes[]

  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 7.0.3 (19-Jul-2016): Returns as an Arms Warrior talent and weapon damage changed to be specifically Physical 375%. All melee attacks (including Heroic Throw) have a chance to activate Overpower.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 6.0.2 (14-October-2014): Removed.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 6.0.1 (24-Apr-2014): Weapon damage changed to 80% from 105%.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 5.2.0 (5-Mar-2013): Overpower now costs 10 rage and reduces Mortal Strike's remaining cooldown by 0.5 seconds.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.2.0 (2011-06-28): Overpower now has a 1.5-second cooldown and global cooldown (Taste for Blood's Overpower cooldown has not changed).
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Hotfix (2009-04-24): "[Glyph of Overpower] will now properly provide a 100% chance to enable Overpower after a parry."
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found./Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.0.2 (14-Oct-2008): Overpower now only has one rank and no longer causes any bonus damage (i.e. weapon damage only).
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 2.1.2 (2007-06-19): Overpower dims on the action bar when the player is affected by disarm spells.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 1.8.0 (10-Oct-2005): Now uses normalized attack power.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 1.5.0 (2005-06-07): Fixed a bug where the ability was sometimes blocked.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 1.3.0 (07-Mar-2005): Should now be usable when a special attack is dodged.

External links[]


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