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Patch 3.0.9 was released on February 10, 2009. Undocumented changes can be found at Patch 3.0.9 (undocumented changes).

Classes[]

Druids[]

  • [Ferocious Bite]: This ability now only uses up to 30 energy in addition to its base cost.

Hunters[]

Pets[]

  • [Lava Breath] now reduces the target's casting speed by 25%, down from 50%.
  • [Poison Spit] now reduces the target's casting speed by 25%, down from 50%.

Mages[]

Paladins[]

  • The duration on all [Seal]s has been increased to 30 minutes and can no longer dispelled.
  • [Divine Plea]: The amount healed by your spells is reduced by 50% (up from 20%), but the effect can no longer be dispelled.
  • [Sanctified Seals]: This talent no longer affects dispel resistance, but continues to affect crit chance.

Priests[]

  • [Inner Fire] duration has been increased to 30 minutes and can no longer dispelled.

Rogues[]

  • [Hunger for Blood] (Assassination): Now increases damage 5% per stack, (up from 3%.)
  • [Mind Numbing Poison] now reduces cast time by 30%, down from 60%.
  • [Mutilate] damage will now do 20% increased damage against poisoned targets, down from 50%.
  • [Slice and Dice]: This ability now increases melee attack speed by 40%, up from 30%.

Warlocks[]

  • [Curse of Tongues]: Now increases the casting time of all spells by 25% (Rank 1) and 30% (Rank 2), down from 50% and 60%.

Dungeons and Raids[]

The Obsidian Sanctum[]

  • Changed the color of the fissure in the Obsidian Sanctum to be more visually distinct.

User Interface[]

  • The "GM wishes to speak with you" alert/button, at the top of the screen, has been changed so that addons do not obscure it.
  • A clickable chat message has been added that duplicates the GM alert/button.
  • When a GM wishes to speak with you the Help Request minibar button will glow.
  • For additional notes on Lua and XML changes please visit the UI & Macros forum.

Bug Fixes[]

  • Fixed an issue where players using nVidia 3D glasses were unable to see spell cooldowns.
  • Fixed a software mouse cursor bug that was causing the mouse cursor to disappear from view when over certain UI elements.
  • Fixed a player movement error in which other players were appearing to move erratically when traveling beside them.
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