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For lore, see phoenix.

The Phoenix is created by the Blood Mage when he casts the Phoenix spell.


The Phoenix is very similar to the other Ultimate Summonables such as the Dread Lord's Infernal or Night Elf Warden's Avatar of Vengeance. The Phoenix is not considered a summoned unit. It burns with such intensity that it damages itself over time. The Phoenix damages itself at 25 hit points per second. The Phoenix can fly unlike those other examples.

Phoenixes shed feathers, which cause both initial damage as well as a certain amount of damage over time to nearby hostile units.

When a Phoenix dies, it becomes a Phoenix Egg. If the Phoenix Egg is not destroyed within 10 seconds, the Phoenix will be reborn.

You can heal the Phoenix to keep it alive.

Phoenix Egg stats:

Hit Points 200
Armor: 0

Spells and abilities

Spell Immunity (Passive)

Renders this unit immune to negative spells.

Resistant Skin (Passive)

Reduces the duration of negative spells and renders the unit immune to certain spells.

Phoenix Fire

Fires down streams of flame, lighting nearby enemies on fire.
Area of Effect Cooldown Duration Allowed Targets Effect
600 0.5 10 sec. (units)
7 sec. (heros)
Ground, Air, Enemy 2 damage/sec

Manual & World Editor description

Summons a heavy flying unit composed entirely of flame. This fiery creature burns with such intensity that it damages itself and nearby enemy units. Has Spell Immunity and Resistant Skin. When a Phoenix dies, it creates an egg that will hatch into a new Phoenix. Attacks land and air units.

External links