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'''Physical''' is a damage type (classified as a [[school]] of magic) inflicted by all melee attacks, some ranged attacks, and the special abilities of [[druid]]s, [[hunter]]s, [[rogue]]s, and [[warrior]]s. Physical damage can be reduced by [[armor]], [[block]]ed by shields, and dodge. Melee physical attacks can be [[parry|parried]], and all physical attacks can miss. Block and parry do not work against attack from behind. All weapons except [[wand]]s deal physical damage and damage can be increased by increasing [[Attack Power]]. Some offensive Physical abilities, like Thunder Clap and Piercing Howl, aren't treated as physical attacks but rather as spells, and as such have a base resistance chance but otherwise can not be avoided. This resistance chance can not be increased.
'''Physical''' is a damage type (classified as a [[school]] of magic) inflicted by all melee attacks, some ranged attacks, and the special abilities of these classes:
 
   
 
==Offensive physical abilities==
*[[Druid]]s
 
*[[Hunter]]s
 
*[[Rogue]]s
 
*[[Warriors]]
 
 
==Characteristics==
 
*Physical damage can be reduced by [[Armor]].
 
*Shields can partially [[Block]] Physical damage.
 
*Melee Physical attacks can be parried (unless otherwise stated).
 
*All Physical attacks can be blocked (unless otherwise stated).
 
*All Physical attacks can be dodged (unless otherwise stated).
 
*All Physical attacks can miss.
 
*Block and [[Parry]] do not work against attack from behind.
 
*All weapons except [[Wands]] deal Physical damage. Weapon damage can be increased by increasing [[Attack Power]].
 
*Some offensive Physical abilities, like Thunder Clap and Piercing Howl, aren't treated as physical attacks but rather as spells, and as such have a base resistance chance but otherwise can not be avoided. This resistance chance can not be increased.
 
 
==Offensive Physical Abilities==
 
 
===Druid===
 
===Druid===
: {{ability|Bash}}<br/>
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* {{ability|Bash}}
: {{ability|Claw}}<br/>
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* {{ability|Claw}}
: {{ability|Demoralizing Roar}}<br/>
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* {{ability|Demoralizing Roar}}
: {{ability|Feral Charge}}<br/>
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* {{ability|Feral Charge}}
: {{ability|Ferocious Bite}}<br/>
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* {{ability|Ferocious Bite}}
: {{ability|Maul}}<br/>
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* {{ability|Maul}}
: {{ability|Pounce}}<br/>
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* {{ability|Pounce}}
: {{ability|Rake}}<br/>
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* {{ability|Rake}}
: {{ability|Ravage}}<br/>
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* {{ability|Ravage}}
: {{ability|Rip}}<br/>
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* {{ability|Rip}}
: {{ability|Shred}}<br/>
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* {{ability|Shred}}
: {{ability|Swipe}}<br/>
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* {{ability|Swipe}}
   
 
===Hunter===
 
===Hunter===
: {{ability|Aimed Shot}}<br/>
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* {{ability|Aimed Shot}}
: {{ability|Counterattack}}<br/>
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* {{ability|Counterattack}}
: {{ability|Mongoose Bite}}<br/>
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* {{ability|Mongoose Bite}}
: {{ability|Multi-Shot}}<br/>
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* {{ability|Multi-Shot}}
: {{ability|Raptor Strike}}<br/>
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* {{ability|Raptor Strike}}
: {{ability|Scatter Shot}}<br/>
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* {{ability|Scatter Shot}}
: {{ability|Steady Shot}}<br/>
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* {{ability|Steady Shot}}
: {{ability|Wing Clip}}<br/>
+
* {{ability|Wing Clip}}
   
 
===Rogue===
 
===Rogue===
: {{ability|Ambush}}<br/>
+
* {{ability|Ambush}}
: {{ability|Backstab}}<br/>
+
* {{ability|Backstab}}
: {{ability|Cheap Shot}}<br/>
+
* {{ability|Cheap Shot}}
: {{ability|Eviscerate}}<br/>
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* {{ability|Eviscerate}}
: {{ability|Expose Armor}}<br/>
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* {{ability|Expose Armor}}
: {{ability|Garrote}}<br/>
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* {{ability|Garrote}}
: {{ability|Ghostly Strike}}<br/>
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* {{ability|Ghostly Strike}}
: {{ability|Gouge}}<br/>
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* {{ability|Gouge}}
: {{ability|Hemorrhage}}<br/>
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* {{ability|Hemorrhage}}
: {{ability|Kick}}<br/>
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* {{ability|Kick}}
: {{ability|Kidney Shot}}<br/>
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* {{ability|Kidney Shot}}
: {{ability|Riposte}}<br/>
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* {{ability|Riposte}}
: {{ability|Rupture}}<br/>
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* {{ability|Rupture}}
: {{ability|Sap}}<br/>
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* {{ability|Sap}}
: {{ability|Sinister Strike}}<br/>
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* {{ability|Sinister Strike}}
   
 
===Warrior===
 
===Warrior===
: {{ability|Bloodthirst}}<br/>
+
* {{ability|Bloodthirst}}
: {{ability|Charge}}<br/>
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* {{ability|Charge}}
: {{ability|Cleave}}<br/>
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* {{ability|Cleave}}
: {{ability|Concussion Blow}}<br/>
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* {{ability|Concussion Blow}}
: {{ability|Demoralizing Shout}}<br/>
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* {{ability|Demoralizing Shout}}
: {{ability|Disarm}}<br/>
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* {{ability|Disarm}}
: {{ability|Execute}}<br/>
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* {{ability|Execute}}
: {{ability|Hamstring}}<br/>
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* {{ability|Hamstring}}
: {{ability|Heroic Strike}}<br/>
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* {{ability|Heroic Strike}}
: {{ability|Intercept}}<br/>
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* {{ability|Intercept}}
: {{ability|Intimidating Shout}}<br/>
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* {{ability|Intimidating Shout}}
: {{ability|Mocking Blow}}<br/>
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* {{ability|Mocking Blow}}
: {{ability|Mortal Strike}}<br/>
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* {{ability|Mortal Strike}}
: {{ability|Overpower}}<br/>
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* {{ability|Overpower}}
: {{ability|Piercing Howl}}<br/>
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* {{ability|Piercing Howl}}
: {{ability|Pummel}}<br/>
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* {{ability|Pummel}}
: {{ability|Rend}}<br/>
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* {{ability|Rend}}
: {{ability|Revenge}}<br/>
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* {{ability|Revenge}}
: {{ability|Shield Bash}}<br/>
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* {{ability|Shield Bash}}
: {{ability|Shield Slam}}<br/>
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* {{ability|Shield Slam}}
: {{ability|Slam}}<br/>
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* {{ability|Slam}}
: {{ability|Sunder Armor}}<br/>
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* {{ability|Sunder Armor}}
: {{ability|Thunder Clap}}<br/>
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* {{ability|Thunder Clap}}
: {{ability|Whirlwind}}<br/>
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* {{ability|Whirlwind}}
   
 
{{School}}
   
: {{School}}<br/>
 
 
[[Category:Combat]]
 
[[Category:Combat]]
 
[[Category:Game terms]]
 
[[Category:Game terms]]

Revision as of 16:32, 25 June 2010


Physical is a damage type (classified as a school of magic) inflicted by all melee attacks, some ranged attacks, and the special abilities of druids, hunters, rogues, and warriors. Physical damage can be reduced by armor, blocked by shields, and dodge. Melee physical attacks can be parried, and all physical attacks can miss. Block and parry do not work against attack from behind. All weapons except wands deal physical damage and damage can be increased by increasing Attack Power. Some offensive Physical abilities, like Thunder Clap and Piercing Howl, aren't treated as physical attacks but rather as spells, and as such have a base resistance chance but otherwise can not be avoided. This resistance chance can not be increased.

Offensive physical abilities

Druid

Hunter

Rogue

Warrior

Unknown magic school