Pick Lock | |
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Usable by | |
Class | Rogue |
Properties | |
Type | Utility |
School | Physical |
Casting time | 5 sec cast |
Level required | 24 |
TCG image |
“ | Some say surgeons have the steadiest hands, but I beg to differ.
- Sunstalker Andora TCG
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” |
Pick Lock is a core rogue ability learned at level 24. It is a skill that allows a rogue to open locked chests, doors, and lockboxes. As of Mists of Pandaria it appears as a Lockpicking icon in the Spellbook. Rogues start at an initial level 120 lockpicking skill; character leveling will automatically increase it. There is no longer any need to pick locks to get this skill up and there are no profession-like proficiency levels to be trained; rather, the skill is capped at five times the rogue's current level.
Modified by[]
Tips[]
- Lock picking provides an extra utility in parties in instances by opening doors and chests. The higher the level, the better chests and doors can be opened.
Notes[]
- Over the course of the game's development, this skill has been continuously de-valued by Blizzard. Each expansion has diminished the usefulness of this skill. Starting with Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Burning Crusade, high level locked chests were not added with the expansion comparative to existing areas. After Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Burning Crusade, locked chests were never included in instances and alternatives to unlocking doors were increasingly provided. In Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Wrath of the Lich King, locked chest were actually removed from places where they previously existed. In Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Cataclysm, blacksmiths were given skeleton keys ([Obsidium Skeleton Key]) and engineers were given Seaforium charges ([Volatile Seaforium Blastpack]) to open even the highest difficulty locks (525).
See also[]
- The bulk of the discussion of this topic is under the Lockpicking skill.
Patch changes[]
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found./Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.0.1 (12-Oct-2010): Pick Lock no longer needs to be used repeatedly on increasingly more difficult to pick locks to increase and now increases in fixed amounts as the rogue levels.
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found./Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.0.2 (14-Oct-2008): Pick Lock and Disarm Trap no longer require Thieves' Tools.
External links[]
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