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Partying Help e
Tactics

Partying
Instancing

Group Roles

Leader Leader

Primary Function

Tank Tank
Healer Healer
Damage dealer Damage dealer

Secondary Function

Crowd control Crowd control
Main assist Main assist
Puller Puller
Rezzer Rezzer
Scout Scout

Related

Aggro
Hybrid classes
Meeting Stone
Pickup group
Wipe

A pickup group, or pug, is a group of random players that are grouped together via the matchmaking system, usually to do an instance or quest.

Pickup groups are usually less organized than a group formed from people of the same guild or guild alliance because the players are less familiar with each other. Pickup groups are usually susceptible to a loot ninja or incompetent players, like that Mage that always died because he overnuked the mobs or the warlock that doesn't realize that fearing is a bad idea in instances.

Many guilds refuse to use pickup groups for instances due to the chance that one or more of the players will wipe the group, ninja loot, or just be insubordinate in general. These experiences usually result from a very small but very horrible group of players, or players who aren't very experienced (often occurs in low level dungeons such as the Deadmines).

However, many pugs are very successful, especially at higher levels when all the members are familiar at least with the group dynamic even if they're not familiar with the instance or area. Successful pugs are effective at picking up innovations that other players have developed, and developing your own innovations that improve your overall abilities as a member of your class and as a leader of future runs.

The most important elements of a successful pug are discipline, instruction (including marks for each crowd control spell), and experience that the leader has.

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